Add and use ability to tell the backend compiler what version/profile the source shader was.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20840 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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3 changed files with 6 additions and 5 deletions
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@ -566,7 +566,7 @@ int ShCompile(
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//
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// Call the machine dependent compiler
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//
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if (! compiler->compile(parseContext.treeRoot))
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if (! compiler->compile(parseContext.treeRoot, parseContext.version, parseContext.profile))
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success = false;
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}
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}
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