Split loop header from condition testing for for/while loops.
This commit is contained in:
parent
7349eab099
commit
213bbbe4a7
14 changed files with 1905 additions and 1828 deletions
|
|
@ -8,66 +8,68 @@ Linked vertex stage:
|
|||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 39
|
||||
// Id's are bound by 40
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 24 27 33 38
|
||||
EntryPoint Vertex 4 "main" 25 28 34 39
|
||||
Source GLSL 130
|
||||
Name 4 "main"
|
||||
Name 8 "i"
|
||||
Name 24 "colorOut"
|
||||
Name 27 "color"
|
||||
Name 33 "gl_Position"
|
||||
Name 38 "gl_VertexID"
|
||||
Decorate 33(gl_Position) BuiltIn Position
|
||||
Decorate 38(gl_VertexID) BuiltIn VertexId
|
||||
Name 25 "colorOut"
|
||||
Name 28 "color"
|
||||
Name 34 "gl_Position"
|
||||
Name 39 "gl_VertexID"
|
||||
Decorate 34(gl_Position) BuiltIn Position
|
||||
Decorate 39(gl_VertexID) BuiltIn VertexId
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
7: TypePointer Function 6(int)
|
||||
9: 6(int) Constant 1
|
||||
15: 6(int) Constant 5
|
||||
16: TypeBool
|
||||
18: TypeFloat 32
|
||||
19: TypeVector 18(float) 4
|
||||
20: TypeInt 32 0
|
||||
21: 20(int) Constant 6
|
||||
22: TypeArray 19(fvec4) 21
|
||||
23: TypePointer Output 22
|
||||
24(colorOut): 23(ptr) Variable Output
|
||||
26: TypePointer Input 19(fvec4)
|
||||
27(color): 26(ptr) Variable Input
|
||||
29: TypePointer Output 19(fvec4)
|
||||
33(gl_Position): 29(ptr) Variable Output
|
||||
34: 6(int) Constant 2
|
||||
37: TypePointer Input 6(int)
|
||||
38(gl_VertexID): 37(ptr) Variable Input
|
||||
16: 6(int) Constant 5
|
||||
17: TypeBool
|
||||
19: TypeFloat 32
|
||||
20: TypeVector 19(float) 4
|
||||
21: TypeInt 32 0
|
||||
22: 21(int) Constant 6
|
||||
23: TypeArray 20(fvec4) 22
|
||||
24: TypePointer Output 23
|
||||
25(colorOut): 24(ptr) Variable Output
|
||||
27: TypePointer Input 20(fvec4)
|
||||
28(color): 27(ptr) Variable Input
|
||||
30: TypePointer Output 20(fvec4)
|
||||
34(gl_Position): 30(ptr) Variable Output
|
||||
35: 6(int) Constant 2
|
||||
38: TypePointer Input 6(int)
|
||||
39(gl_VertexID): 38(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(i): 7(ptr) Variable Function
|
||||
Store 8(i) 9
|
||||
Branch 10
|
||||
10: Label
|
||||
14: 6(int) Load 8(i)
|
||||
17: 16(bool) SLessThan 14 15
|
||||
LoopMerge 12 13 None
|
||||
BranchConditional 17 11 12
|
||||
Branch 14
|
||||
14: Label
|
||||
15: 6(int) Load 8(i)
|
||||
18: 17(bool) SLessThan 15 16
|
||||
BranchConditional 18 11 12
|
||||
11: Label
|
||||
25: 6(int) Load 8(i)
|
||||
28: 19(fvec4) Load 27(color)
|
||||
30: 29(ptr) AccessChain 24(colorOut) 25
|
||||
Store 30 28
|
||||
26: 6(int) Load 8(i)
|
||||
29: 20(fvec4) Load 28(color)
|
||||
31: 30(ptr) AccessChain 25(colorOut) 26
|
||||
Store 31 29
|
||||
Branch 13
|
||||
13: Label
|
||||
31: 6(int) Load 8(i)
|
||||
32: 6(int) IAdd 31 9
|
||||
Store 8(i) 32
|
||||
32: 6(int) Load 8(i)
|
||||
33: 6(int) IAdd 32 9
|
||||
Store 8(i) 33
|
||||
Branch 10
|
||||
12: Label
|
||||
35: 29(ptr) AccessChain 24(colorOut) 34
|
||||
36: 19(fvec4) Load 35
|
||||
Store 33(gl_Position) 36
|
||||
36: 30(ptr) AccessChain 25(colorOut) 35
|
||||
37: 20(fvec4) Load 36
|
||||
Store 34(gl_Position) 37
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue