Merge pull request #1028 from LoopDawg/clip-cull-input

HLSL: handle clip and cull distance input builtin type conversion
This commit is contained in:
John Kessenich 2017-08-24 12:15:00 -06:00 committed by GitHub
commit 1f312f9078
27 changed files with 3272 additions and 247 deletions

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@ -97,14 +97,25 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.cast.frag", "PixelShaderFunction"},
{"hlsl.charLit.vert", "main"},
{"hlsl.clip.frag", "main"},
{"hlsl.clipdistance-1.frag", "main"},
{"hlsl.clipdistance-1.geom", "main"},
{"hlsl.clipdistance-1.vert", "main"},
{"hlsl.clipdistance-2.frag", "main"},
{"hlsl.clipdistance-2.geom", "main"},
{"hlsl.clipdistance-2.vert", "main"},
{"hlsl.clipdistance-3.frag", "main"},
{"hlsl.clipdistance-3.vert", "main"},
{"hlsl.clipdistance-4.frag", "main"},
{"hlsl.clipdistance-4.vert", "main"},
{"hlsl.clipdistance-5.frag", "main"},
{"hlsl.clipdistance-5.vert", "main"},
{"hlsl.clipdistance-6.frag", "main"},
{"hlsl.clipdistance-6.vert", "main"},
{"hlsl.clipdistance-7.frag", "main"},
{"hlsl.clipdistance-7.vert", "main"},
{"hlsl.clipdistance-8.frag", "main"},
{"hlsl.clipdistance-8.vert", "main"},
{"hlsl.clipdistance-9.frag", "main"},
{"hlsl.clipdistance-9.vert", "main"},
{"hlsl.comparison.vec.frag", "main"},
{"hlsl.conditional.frag", "PixelShaderFunction"},