Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*. - Add new built-in GLSL texture/image functions.
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21 changed files with 13116 additions and 3119 deletions
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@ -80,6 +80,7 @@ public:
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#ifdef AMD_EXTENSIONS
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virtual void int16Check(const TSourceLoc& loc, const char* op, bool builtIn = false);
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virtual void float16Check(const TSourceLoc&, const char* op, bool builtIn = false);
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virtual void float16OpaqueCheck(const TSourceLoc&, const char* op, bool builtIn = false);
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#endif
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virtual void int64Check(const TSourceLoc&, const char* op, bool builtIn = false);
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virtual void spvRemoved(const TSourceLoc&, const char* op);
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