Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*. - Add new built-in GLSL texture/image functions.
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21 changed files with 13116 additions and 3119 deletions
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@ -174,6 +174,7 @@ const char* const E_GL_AMD_texture_gather_bias_lod = "GL_AMD_textur
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const char* const E_GL_AMD_gpu_shader_int16 = "GL_AMD_gpu_shader_int16";
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const char* const E_GL_AMD_shader_image_load_store_lod = "GL_AMD_shader_image_load_store_lod";
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const char* const E_GL_AMD_shader_fragment_mask = "GL_AMD_shader_fragment_mask";
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const char* const E_GL_AMD_gpu_shader_half_float_fetch = "GL_AMD_gpu_shader_half_float_fetch";
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#endif
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#ifdef NV_EXTENSIONS
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