Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*. - Add new built-in GLSL texture/image functions.
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21 changed files with 13116 additions and 3119 deletions
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@ -205,6 +205,9 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
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switch (type) {
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case EbtFloat: break;
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#ifdef AMD_EXTENSIONS
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case EbtFloat16: s.append("f16"); break;
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#endif
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case EbtInt: s.append("i"); break;
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case EbtUint: s.append("u"); break;
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default: break; // some compilers want this
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