Implement the extension GL_AMD_gpu_shader_half_float_fetch

- Support new opaque types: f16sampler*, f16image*, f16subpassInput*.
- Add new built-in GLSL texture/image functions.
This commit is contained in:
Rex Xu 2016-11-29 17:36:31 +08:00
parent 5630d0ec79
commit 1e5d7b0b27
21 changed files with 13116 additions and 3119 deletions

View file

@ -205,6 +205,9 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
switch (type) {
case EbtFloat: break;
#ifdef AMD_EXTENSIONS
case EbtFloat16: s.append("f16"); break;
#endif
case EbtInt: s.append("i"); break;
case EbtUint: s.append("u"); break;
default: break; // some compilers want this