Prevent duplicate SPIR-V decorations (#3570)
* Update SPIRV-Tools * https://github.com/KhronosGroup/SPIRV-Tools/pull/5641 added validation that caught errors * Modified glslang to prevent duplicate Restrict and Coherent decorations * Modify createConstructor to avoid adding duplicate RelaxedPrecision decorations when generating a scalar
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10 changed files with 14 additions and 39 deletions
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@ -3409,10 +3409,13 @@ Id Builder::createConstructor(Decoration precision, const std::vector<Id>& sourc
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}
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// If the result is a vector, make it from the gathered constituents.
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if (constituents.size() > 0)
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if (constituents.size() > 0) {
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result = createCompositeConstruct(resultTypeId, constituents);
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return setPrecision(result, precision);
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return setPrecision(result, precision);
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} else {
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// Precision was set when generating this component.
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return result;
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}
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}
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// Comments in header
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