Make gl_HitT proper aliases of gl_RayTmax
Changes the gl_HitT builtins properly alias their gl_RayTmax. Previously they ended up as duplicate variables, rather than aliased.
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7c3c50ea94
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9 changed files with 303 additions and 327 deletions
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@ -1,13 +1,13 @@
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spv.ClosestHitShader.rchit
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 88
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// Id's are bound by 87
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Capability RayTracingNV
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Extension "SPV_NV_ray_tracing"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint ClosestHitKHR 4 "main" 11 14 20 23 26 33 36 39 42 47 50 53 58 64 67
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EntryPoint ClosestHitKHR 4 "main" 11 14 20 23 26 33 36 39 42 47 50 57 63 66
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Source GLSL 460
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SourceExtension "GL_NV_ray_tracing"
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Name 4 "main"
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@ -34,16 +34,15 @@ spv.ClosestHitShader.rchit
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Name 49 "v10"
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Name 50 "gl_RayTmaxNV"
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Name 52 "v11"
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Name 53 "gl_HitTNV"
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Name 56 "v12"
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Name 58 "gl_HitKindNV"
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Name 62 "v13"
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Name 64 "gl_ObjectToWorldNV"
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Name 66 "v14"
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Name 67 "gl_WorldToObjectNV"
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Name 71 "accNV"
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Name 85 "localPayload"
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Name 87 "incomingPayload"
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Name 55 "v12"
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Name 57 "gl_HitKindNV"
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Name 61 "v13"
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Name 63 "gl_ObjectToWorldNV"
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Name 65 "v14"
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Name 66 "gl_WorldToObjectNV"
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Name 70 "accNV"
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Name 84 "localPayload"
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Name 86 "incomingPayload"
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Decorate 11(gl_LaunchIDNV) BuiltIn LaunchIdKHR
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Decorate 14(gl_LaunchSizeNV) BuiltIn LaunchSizeKHR
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Decorate 20(gl_PrimitiveID) BuiltIn PrimitiveId
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@ -55,14 +54,13 @@ spv.ClosestHitShader.rchit
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Decorate 42(gl_ObjectRayDirectionNV) BuiltIn ObjectRayDirectionKHR
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Decorate 47(gl_RayTminNV) BuiltIn RayTminKHR
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Decorate 50(gl_RayTmaxNV) BuiltIn RayTmaxKHR
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Decorate 53(gl_HitTNV) BuiltIn HitTNV
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Decorate 58(gl_HitKindNV) BuiltIn HitKindKHR
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Decorate 64(gl_ObjectToWorldNV) BuiltIn ObjectToWorldKHR
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Decorate 67(gl_WorldToObjectNV) BuiltIn WorldToObjectKHR
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Decorate 71(accNV) DescriptorSet 0
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Decorate 71(accNV) Binding 0
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Decorate 85(localPayload) Location 0
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Decorate 87(incomingPayload) Location 1
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Decorate 57(gl_HitKindNV) BuiltIn HitKindKHR
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Decorate 63(gl_ObjectToWorldNV) BuiltIn ObjectToWorldKHR
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Decorate 66(gl_WorldToObjectNV) BuiltIn WorldToObjectKHR
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Decorate 70(accNV) DescriptorSet 0
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Decorate 70(accNV) Binding 0
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Decorate 84(localPayload) Location 0
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Decorate 86(incomingPayload) Location 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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@ -89,33 +87,32 @@ spv.ClosestHitShader.rchit
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46: TypePointer Input 28(float)
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47(gl_RayTminNV): 46(ptr) Variable Input
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50(gl_RayTmaxNV): 46(ptr) Variable Input
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53(gl_HitTNV): 46(ptr) Variable Input
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55: TypePointer Function 6(int)
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57: TypePointer Input 6(int)
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58(gl_HitKindNV): 57(ptr) Variable Input
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60: TypeMatrix 29(fvec3) 4
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61: TypePointer Function 60
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63: TypePointer Input 60
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64(gl_ObjectToWorldNV): 63(ptr) Variable Input
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67(gl_WorldToObjectNV): 63(ptr) Variable Input
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69: TypeAccelerationStructureKHR
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70: TypePointer UniformConstant 69
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71(accNV): 70(ptr) Variable UniformConstant
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73: 6(int) Constant 0
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74: 6(int) Constant 1
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75: 6(int) Constant 2
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76: 6(int) Constant 3
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77: 28(float) Constant 1056964608
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78: 29(fvec3) ConstantComposite 77 77 77
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79: 28(float) Constant 1065353216
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80: 29(fvec3) ConstantComposite 79 79 79
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81: 28(float) Constant 1061158912
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82: 16(int) Constant 1
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83: TypeVector 28(float) 4
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84: TypePointer RayPayloadKHR 83(fvec4)
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85(localPayload): 84(ptr) Variable RayPayloadKHR
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86: TypePointer IncomingRayPayloadKHR 83(fvec4)
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87(incomingPayload): 86(ptr) Variable IncomingRayPayloadKHR
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54: TypePointer Function 6(int)
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56: TypePointer Input 6(int)
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57(gl_HitKindNV): 56(ptr) Variable Input
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59: TypeMatrix 29(fvec3) 4
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60: TypePointer Function 59
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62: TypePointer Input 59
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63(gl_ObjectToWorldNV): 62(ptr) Variable Input
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66(gl_WorldToObjectNV): 62(ptr) Variable Input
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68: TypeAccelerationStructureKHR
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69: TypePointer UniformConstant 68
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70(accNV): 69(ptr) Variable UniformConstant
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72: 6(int) Constant 0
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73: 6(int) Constant 1
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74: 6(int) Constant 2
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75: 6(int) Constant 3
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76: 28(float) Constant 1056964608
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77: 29(fvec3) ConstantComposite 76 76 76
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78: 28(float) Constant 1065353216
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79: 29(fvec3) ConstantComposite 78 78 78
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80: 28(float) Constant 1061158912
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81: 16(int) Constant 1
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82: TypeVector 28(float) 4
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83: TypePointer RayPayloadKHR 82(fvec4)
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84(localPayload): 83(ptr) Variable RayPayloadKHR
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85: TypePointer IncomingRayPayloadKHR 82(fvec4)
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86(incomingPayload): 85(ptr) Variable IncomingRayPayloadKHR
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4(main): 2 Function None 3
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5: Label
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9(v0): 8(ptr) Variable Function
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@ -130,9 +127,9 @@ spv.ClosestHitShader.rchit
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45(v9): 44(ptr) Variable Function
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49(v10): 44(ptr) Variable Function
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52(v11): 44(ptr) Variable Function
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56(v12): 55(ptr) Variable Function
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62(v13): 61(ptr) Variable Function
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66(v14): 61(ptr) Variable Function
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55(v12): 54(ptr) Variable Function
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61(v13): 60(ptr) Variable Function
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65(v14): 60(ptr) Variable Function
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12: 7(ivec3) Load 11(gl_LaunchIDNV)
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Store 9(v0) 12
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15: 7(ivec3) Load 14(gl_LaunchSizeNV)
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@ -155,15 +152,15 @@ spv.ClosestHitShader.rchit
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Store 45(v9) 48
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51: 28(float) Load 50(gl_RayTmaxNV)
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Store 49(v10) 51
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54: 28(float) Load 53(gl_HitTNV)
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Store 52(v11) 54
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59: 6(int) Load 58(gl_HitKindNV)
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Store 56(v12) 59
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65: 60 Load 64(gl_ObjectToWorldNV)
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Store 62(v13) 65
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68: 60 Load 67(gl_WorldToObjectNV)
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Store 66(v14) 68
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72: 69 Load 71(accNV)
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TraceNV 72 73 74 75 76 73 78 77 80 81 82
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53: 28(float) Load 50(gl_RayTmaxNV)
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Store 52(v11) 53
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58: 6(int) Load 57(gl_HitKindNV)
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Store 55(v12) 58
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64: 59 Load 63(gl_ObjectToWorldNV)
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Store 61(v13) 64
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67: 59 Load 66(gl_WorldToObjectNV)
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Store 65(v14) 67
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71: 68 Load 70(accNV)
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TraceNV 71 72 73 74 75 72 77 76 79 80 81
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Return
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FunctionEnd
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