Add implementation of SPV_EXT_fragment_fully_covered
This implementation uses the GLSL extension GL_NV_conservative_raster_underestimation to generate the new SPIR-V FullyCoveredEXT built in.
This commit is contained in:
parent
e9e0cb60ec
commit
1c5443c693
11 changed files with 116 additions and 1 deletions
|
|
@ -183,6 +183,7 @@ const char* const E_GL_NV_viewport_array2 = "GL_NV_viewpor
|
|||
const char* const E_GL_NV_stereo_view_rendering = "GL_NV_stereo_view_rendering";
|
||||
const char* const E_GL_NVX_multiview_per_view_attributes = "GL_NVX_multiview_per_view_attributes";
|
||||
const char* const E_GL_NV_shader_atomic_int64 = "GL_NV_shader_atomic_int64";
|
||||
const char* const E_GL_NV_conservative_raster_underestimation = "GL_NV_conservative_raster_underestimation";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue