Add implementation of SPV_EXT_fragment_fully_covered

This implementation uses the GLSL extension
GL_NV_conservative_raster_underestimation to generate the new SPIR-V
FullyCoveredEXT built in.
This commit is contained in:
Piers Daniell 2017-12-13 13:07:22 -07:00 committed by John Kessenich
parent e9e0cb60ec
commit 1c5443c693
11 changed files with 116 additions and 1 deletions

View file

@ -183,6 +183,7 @@ const char* const E_GL_NV_viewport_array2 = "GL_NV_viewpor
const char* const E_GL_NV_stereo_view_rendering = "GL_NV_stereo_view_rendering";
const char* const E_GL_NVX_multiview_per_view_attributes = "GL_NVX_multiview_per_view_attributes";
const char* const E_GL_NV_shader_atomic_int64 = "GL_NV_shader_atomic_int64";
const char* const E_GL_NV_conservative_raster_underestimation = "GL_NV_conservative_raster_underestimation";
// Arrays of extensions for the above viewportEXTs duplications