Add implementation of SPV_EXT_fragment_fully_covered
This implementation uses the GLSL extension GL_NV_conservative_raster_underestimation to generate the new SPIR-V FullyCoveredEXT built in.
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11 changed files with 116 additions and 1 deletions
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@ -218,6 +218,7 @@ enum TBuiltInVariable {
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EbvSecondaryViewportMaskNV,
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EbvPositionPerViewNV,
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EbvViewportMaskPerViewNV,
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EbvFragFullyCoveredNV,
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#endif
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// HLSL built-ins that live only temporarily, until they get remapped
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@ -355,6 +356,7 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
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case EbvSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
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case EbvPositionPerViewNV: return "PositionPerViewNV";
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case EbvViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
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case EbvFragFullyCoveredNV: return "FragFullyCoveredNV";
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#endif
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default: return "unknown built-in variable";
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}
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@ -3963,6 +3963,13 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
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"in vec3 gl_BaryCoordPullModelAMD;"
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);
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#endif
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#ifdef NV_EXTENSIONS
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if (version >= 430)
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stageBuiltins[EShLangFragment].append(
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"in bool gl_FragFullyCoveredNV;"
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);
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#endif
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} else {
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// ES profile
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@ -5858,6 +5865,13 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
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}
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#endif
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#ifdef NV_EXTENSIONS
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if (profile != EEsProfile && version >= 430) {
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symbolTable.setVariableExtensions("gl_FragFullyCoveredNV", 1, &E_GL_NV_conservative_raster_underestimation);
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BuiltInVariable("gl_FragFullyCoveredNV", EbvFragFullyCoveredNV, symbolTable);
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}
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#endif
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symbolTable.setVariableExtensions("gl_FragDepthEXT", 1, &E_GL_EXT_frag_depth);
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if (profile == EEsProfile && version < 320) {
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@ -2560,7 +2560,7 @@ void TParseContext::globalQualifierTypeCheck(const TSourceLoc& loc, const TQuali
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// now, knowing it is a shader in/out, do all the in/out semantic checks
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if (publicType.basicType == EbtBool) {
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if (publicType.basicType == EbtBool && !parsingBuiltins) {
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error(loc, "cannot be bool", GetStorageQualifierString(qualifier.storage), "");
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return;
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}
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@ -212,6 +212,7 @@ void TParseVersions::initializeExtensionBehavior()
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extensionBehavior[E_GL_NV_stereo_view_rendering] = EBhDisable;
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extensionBehavior[E_GL_NVX_multiview_per_view_attributes] = EBhDisable;
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extensionBehavior[E_GL_NV_shader_atomic_int64] = EBhDisable;
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extensionBehavior[E_GL_NV_conservative_raster_underestimation] = EBhDisable;
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#endif
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// AEP
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@ -345,6 +346,7 @@ void TParseVersions::getPreamble(std::string& preamble)
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"#define GL_NV_geometry_shader_passthrough 1\n"
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"#define GL_NV_viewport_array2 1\n"
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"#define GL_NV_shader_atomic_int64 1\n"
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"#define GL_NV_conservative_raster_underestimation 1\n"
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#endif
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;
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@ -183,6 +183,7 @@ const char* const E_GL_NV_viewport_array2 = "GL_NV_viewpor
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const char* const E_GL_NV_stereo_view_rendering = "GL_NV_stereo_view_rendering";
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const char* const E_GL_NVX_multiview_per_view_attributes = "GL_NVX_multiview_per_view_attributes";
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const char* const E_GL_NV_shader_atomic_int64 = "GL_NV_shader_atomic_int64";
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const char* const E_GL_NV_conservative_raster_underestimation = "GL_NV_conservative_raster_underestimation";
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// Arrays of extensions for the above viewportEXTs duplications
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