Test Results Only: Include size in implicitly sized arrays (change to unsized).
This effects 60 tests, in a trivial way, but is critical to factor out this noise from future planned changes.
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62 changed files with 2986 additions and 2982 deletions
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@ -4,27 +4,27 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
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0:5 Function Parameters:
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0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:5 'bufferOffset' ( in uint)
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0:? Sequence
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0:6 Branch: Return with expression
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0:6 indirect index (layout( row_major std430) buffer 4-component vector of uint)
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0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
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0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
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0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 'bufferOffset' ( in uint)
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0:10 Function Definition: set(block--vu4[0]1;u1;vu4; ( temp void)
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0:10 Function Parameters:
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0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:10 'sb@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:10 'bufferOffset' ( in uint)
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0:10 'data' ( in 4-component vector of uint)
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0:? Sequence
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0:11 move second child to first child ( temp 4-component vector of uint)
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0:11 indirect index ( buffer 4-component vector of uint)
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0:11 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of uint)
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0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:11 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of uint)
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0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:11 Constant:
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0:11 0 (const uint)
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0:11 'bufferOffset' ( in uint)
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@ -34,12 +34,12 @@ gl_FragCoord origin is upper left
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0:20 'pos' ( in uint)
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0:? Sequence
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0:21 Function Call: set(block--vu4[0]1;u1;vu4; ( temp void)
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0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:21 'sbuf2@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:21 Constant:
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0:21 2 (const uint)
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0:21 Function Call: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
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0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:21 Constant:
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0:21 3 (const uint)
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0:23 Branch: Return with expression
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@ -59,10 +59,10 @@ gl_FragCoord origin is upper left
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0:20 Function Call: @main(u1; ( temp 4-component vector of float)
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0:? 'pos' ( temp uint)
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0:? Linker Objects
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0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:? 'sbuf2@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 3-component vector of uint @data})
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0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 3-component vector of uint @data})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'pos' (layout( location=0) flat in uint)
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@ -75,27 +75,27 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
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0:5 Function Parameters:
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0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:5 'bufferOffset' ( in uint)
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0:? Sequence
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0:6 Branch: Return with expression
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0:6 indirect index (layout( row_major std430) buffer 4-component vector of uint)
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0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
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0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
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0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 'bufferOffset' ( in uint)
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0:10 Function Definition: set(block--vu4[0]1;u1;vu4; ( temp void)
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0:10 Function Parameters:
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0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:10 'sb@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:10 'bufferOffset' ( in uint)
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0:10 'data' ( in 4-component vector of uint)
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0:? Sequence
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0:11 move second child to first child ( temp 4-component vector of uint)
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0:11 indirect index ( buffer 4-component vector of uint)
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0:11 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of uint)
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0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:11 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of uint)
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0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:11 Constant:
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0:11 0 (const uint)
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0:11 'bufferOffset' ( in uint)
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@ -105,12 +105,12 @@ gl_FragCoord origin is upper left
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0:20 'pos' ( in uint)
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0:? Sequence
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0:21 Function Call: set(block--vu4[0]1;u1;vu4; ( temp void)
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0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:21 'sbuf2@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:21 Constant:
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0:21 2 (const uint)
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0:21 Function Call: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
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0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:21 Constant:
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0:21 3 (const uint)
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0:23 Branch: Return with expression
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@ -130,10 +130,10 @@ gl_FragCoord origin is upper left
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0:20 Function Call: @main(u1; ( temp 4-component vector of float)
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0:? 'pos' ( temp uint)
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0:? Linker Objects
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0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:? 'sbuf2@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 3-component vector of uint @data})
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0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 3-component vector of uint @data})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'pos' (layout( location=0) flat in uint)
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