GL_EXT_opacity_micromap

This commit is contained in:
Eric Werness 2022-08-23 15:42:32 -07:00
parent 28b53119bd
commit 1b1824f90f
5 changed files with 9 additions and 3 deletions

View file

@ -5850,6 +5850,7 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"const uint gl_RayFlagsCullNoOpaqueEXT = 128U;"
"const uint gl_RayFlagsSkipTrianglesEXT = 256U;"
"const uint gl_RayFlagsSkipAABBEXT = 512U;"
"const uint gl_RayFlagsForceOpacityMicromap2StateEXT = 1024U;"
"const uint gl_HitKindFrontFacingTriangleEXT = 254U;"
"const uint gl_HitKindBackFacingTriangleEXT = 255U;"
"\n";
@ -8167,6 +8168,7 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
symbolTable.setFunctionExtensions("rayQueryGetWorldRayDirectionEXT", 1, &E_GL_EXT_ray_query);
symbolTable.setVariableExtensions("gl_RayFlagsSkipAABBEXT", 1, &E_GL_EXT_ray_flags_primitive_culling);
symbolTable.setVariableExtensions("gl_RayFlagsSkipTrianglesEXT", 1, &E_GL_EXT_ray_flags_primitive_culling);
symbolTable.setVariableExtensions("gl_RayFlagsForceOpacityMicromap2StateEXT", 1, &E_GL_EXT_opacity_micromap);
}
if ((profile != EEsProfile && version >= 130) ||

View file

@ -342,11 +342,12 @@ void TParseVersions::initializeExtensionBehavior()
extensionBehavior[E_GL_EXT_blend_func_extended] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_implicit_conversions] = EBhDisable;
extensionBehavior[E_GL_EXT_fragment_shading_rate] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_image_int64] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_image_int64] = EBhDisable;
extensionBehavior[E_GL_EXT_terminate_invocation] = EBhDisable;
extensionBehavior[E_GL_EXT_shared_memory_block] = EBhDisable;
extensionBehavior[E_GL_EXT_spirv_intrinsics] = EBhDisable;
extensionBehavior[E_GL_EXT_mesh_shader] = EBhDisable;
extensionBehavior[E_GL_EXT_opacity_micromap] = EBhDisable;
// OVR extensions
extensionBehavior[E_GL_OVR_multiview] = EBhDisable;

View file

@ -212,6 +212,7 @@ const char* const E_GL_EXT_subgroup_uniform_control_flow = "GL_EXT_subgroup_u
const char* const E_GL_EXT_spirv_intrinsics = "GL_EXT_spirv_intrinsics";
const char* const E_GL_EXT_fragment_shader_barycentric = "GL_EXT_fragment_shader_barycentric";
const char* const E_GL_EXT_mesh_shader = "GL_EXT_mesh_shader";
const char* const E_GL_EXT_opacity_micromap = "GL_EXT_opacity_micromap";
// Arrays of extensions for the above viewportEXTs duplications