GL_EXT_opacity_micromap
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28b53119bd
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1b1824f90f
5 changed files with 9 additions and 3 deletions
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@ -10,6 +10,7 @@ spv.ext.RayGenShader.rgen
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MemoryModel Logical GLSL450
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EntryPoint RayGenerationKHR 4 "main" 11 21 29 40 53 54 57
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Source GLSL 460
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SourceExtension "GL_EXT_opacity_micromap"
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SourceExtension "GL_EXT_ray_flags_primitive_culling"
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SourceExtension "GL_EXT_ray_tracing"
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Name 4 "main"
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@ -52,7 +53,7 @@ spv.ext.RayGenShader.rgen
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27: TypeAccelerationStructureKHR
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28: TypePointer UniformConstant 27
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29(accEXT0): 28(ptr) Variable UniformConstant
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35: 6(int) Constant 768
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35: 6(int) Constant 1792
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36: TypeFloat 32
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37: TypeVector 36(float) 3
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38(block): TypeStruct 37(fvec3) 37(fvec3)
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@ -1,6 +1,7 @@
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#version 460
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#extension GL_EXT_ray_tracing : enable
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#extension GL_EXT_ray_flags_primitive_culling : enable
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#extension GL_EXT_opacity_micromap : enable
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layout(binding = 0) uniform accelerationStructureEXT accEXT0;
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layout(binding = 1, set = 0) uniform accelerationStructureEXT accEXT1; // Unused
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layout(binding = 2, r32ui) shadercallcoherent uniform uimage2D imageu;
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@ -18,5 +19,5 @@ void main()
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uint ly = gl_LaunchIDEXT.y;
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uint sx = gl_LaunchSizeEXT.x;
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uint sy = gl_LaunchSizeEXT.y;
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traceRayEXT(accEXT0, lx, ly, sx, sy, gl_RayFlagsSkipTrianglesEXT | gl_RayFlagsSkipAABBEXT, origin, 0.5f, dir, 0.75f, 1);
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traceRayEXT(accEXT0, lx, ly, sx, sy, gl_RayFlagsSkipTrianglesEXT | gl_RayFlagsSkipAABBEXT | gl_RayFlagsForceOpacityMicromap2StateEXT, origin, 0.5f, dir, 0.75f, 1);
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}
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