HLSL: Correct line numbers for function definitions.
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98 changed files with 421 additions and 420 deletions
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@ -7,7 +7,7 @@ gl_FragCoord origin is upper left
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0:1 'f1' (global 1-component vector of float)
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0:1 Constant:
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0:1 1.000000
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0:11 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
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0:9 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
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0:9 Function Parameters:
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0:9 'inFloat1' (in 1-component vector of float)
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0:9 'inScalar' (in float)
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@ -31,7 +31,7 @@ gl_FragCoord origin is upper left
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0:1 'f1' (global 1-component vector of float)
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0:1 Constant:
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0:1 1.000000
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0:11 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
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0:9 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
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0:9 Function Parameters:
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0:9 'inFloat1' (in 1-component vector of float)
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0:9 'inScalar' (in float)
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