HLSL: Correct line numbers for function definitions.
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98 changed files with 421 additions and 420 deletions
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@ -78,7 +78,7 @@ gl_FragCoord origin is upper left
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0:18 Constant:
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0:18 4 (const uint)
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0:18 5 (const uint)
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0:37 Function Definition: ShaderFunction(vf4; (global 4-component vector of float)
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0:21 Function Definition: ShaderFunction(vf4; (global 4-component vector of float)
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0:21 Function Parameters:
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0:21 'input' (layout(location=0 ) in 4-component vector of float)
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0:? Sequence
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@ -234,7 +234,7 @@ gl_FragCoord origin is upper left
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0:18 Constant:
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0:18 4 (const uint)
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0:18 5 (const uint)
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0:37 Function Definition: ShaderFunction(vf4; (global 4-component vector of float)
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0:21 Function Definition: ShaderFunction(vf4; (global 4-component vector of float)
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0:21 Function Parameters:
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0:21 'input' (layout(location=0 ) in 4-component vector of float)
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0:? Sequence
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