HLSL: Correct line numbers for function definitions.
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98 changed files with 421 additions and 420 deletions
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@ -12,7 +12,7 @@ gl_FragCoord origin is upper left
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0:2 'scalar' (global float)
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0:2 Constant:
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0:2 2.000000
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0:8 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
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0:5 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
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0:5 Function Parameters:
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0:5 'inFloat1' (in 1-component vector of float)
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0:5 'inScalar' (in float)
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@ -46,7 +46,7 @@ gl_FragCoord origin is upper left
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0:2 'scalar' (global float)
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0:2 Constant:
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0:2 2.000000
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0:8 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
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0:5 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
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0:5 Function Parameters:
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0:5 'inFloat1' (in 1-component vector of float)
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0:5 'inScalar' (in float)
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