Merge pull request #1996 from ShchchowAMD/ARB_texture_multisample
Add support for ARB_texture_multisample
This commit is contained in:
commit
18fb7f24b8
5 changed files with 102 additions and 85 deletions
|
|
@ -124,6 +124,7 @@ const char* const E_GL_ARB_compute_shader = "GL_ARB_compute_shader
|
|||
const char* const E_GL_ARB_tessellation_shader = "GL_ARB_tessellation_shader";
|
||||
const char* const E_GL_ARB_enhanced_layouts = "GL_ARB_enhanced_layouts";
|
||||
const char* const E_GL_ARB_texture_cube_map_array = "GL_ARB_texture_cube_map_array";
|
||||
const char* const E_GL_ARB_texture_multisample = "GL_ARB_texture_multisample";
|
||||
const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod";
|
||||
const char* const E_GL_ARB_explicit_attrib_location = "GL_ARB_explicit_attrib_location";
|
||||
const char* const E_GL_ARB_explicit_uniform_location = "GL_ARB_explicit_uniform_location";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue