HLSL: Fix #802: Preserve promoted child under ! operator.
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4 changed files with 253 additions and 4 deletions
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@ -159,9 +159,10 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.load.rwtexture.array.dx10.frag", "main"},
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{"hlsl.load.offset.dx10.frag", "main"},
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{"hlsl.load.offsetarray.dx10.frag", "main"},
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{"hlsl.logical.unary.frag", "main"},
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{"hlsl.logical.binary.frag", "main"},
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{"hlsl.logical.binary.vec.frag", "main"},
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{"hlsl.logicalConvert.frag", "main"},
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{"hlsl.logical.unary.frag", "main"},
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{"hlsl.namespace.frag", "main"},
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{"hlsl.matNx1.frag", "main"},
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{"hlsl.matrixSwizzle.vert", "ShaderFunction"},
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