Add a command-line option to override uniform locations

This commit is contained in:
Neil Roberts 2018-03-20 17:30:53 +01:00 committed by Alejandro Piñeiro
parent 4508a8170a
commit 16f53474c8
5 changed files with 54 additions and 2 deletions

View file

@ -1759,6 +1759,10 @@ void TShader::setAutoMapBindings(bool map) { intermediate->setAutoM
void TShader::setInvertY(bool invert) { intermediate->setInvertY(invert); }
// Fragile: currently within one stage: simple auto-assignment of location
void TShader::setAutoMapLocations(bool map) { intermediate->setAutoMapLocations(map); }
void TShader::addUniformLocationOverride(const char* name, int loc)
{
intermediate->addUniformLocationOverride(name, loc);
}
// See comment above TDefaultHlslIoMapper in iomapper.cpp:
void TShader::setHlslIoMapping(bool hlslIoMap) { intermediate->setHlslIoMapping(hlslIoMap); }
void TShader::setFlattenUniformArrays(bool flatten) { intermediate->setFlattenUniformArrays(flatten); }

View file

@ -434,7 +434,7 @@ struct TDefaultIoResolverBase : public glslang::TIoMapResolver
return 0;
}
int resolveUniformLocation(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool /*is_live*/) override
int resolveUniformLocation(EShLanguage /*stage*/, const char* name, const glslang::TType& type, bool /*is_live*/) override
{
// kick out of not doing this
if (!doAutoLocationMapping())
@ -455,7 +455,11 @@ struct TDefaultIoResolverBase : public glslang::TIoMapResolver
return -1;
}
int location = nextUniformLocation;
int location = intermediate.getUniformLocationOverride(name);
if (location != -1)
return location;
location = nextUniformLocation;
nextUniformLocation += TIntermediate::computeTypeUniformLocationSize(type);

View file

@ -671,6 +671,20 @@ public:
void addProcessArgument(const std::string& arg) { processes.addArgument(arg); }
const std::vector<std::string>& getProcesses() const { return processes.getProcesses(); }
void addUniformLocationOverride(const TString& name, int location)
{
uniformLocationOverrides[name] = location;
}
int getUniformLocationOverride(const TString& name) const
{
auto pos = uniformLocationOverrides.find(name);
if (pos == uniformLocationOverrides.end())
return -1;
else
return pos->second;
}
void setNeedsLegalization() { needToLegalize = true; }
bool needsLegalization() const { return needToLegalize; }
@ -796,6 +810,8 @@ protected:
bool needToLegalize;
bool binaryDoubleOutput;
std::unordered_map<TString, int> uniformLocationOverrides;
private:
void operator=(TIntermediate&); // prevent assignments
};

View file

@ -413,6 +413,7 @@ public:
void setResourceSetBinding(const std::vector<std::string>& base);
void setAutoMapBindings(bool map);
void setAutoMapLocations(bool map);
void addUniformLocationOverride(const char* name, int loc);
void setInvertY(bool invert);
void setHlslIoMapping(bool hlslIoMap);
void setFlattenUniformArrays(bool flatten);