[glslang][EXT] Support extension ARB_bindless_texture.

Add missing callgraph clean for bindless status flag.

Add test cases. Add support to check special extensions not be available for Vulkan when using GLSL.
This commit is contained in:
Zhou 2022-11-16 00:04:55 +08:00 committed by ShchchowAMD
parent 2b2523fb95
commit 16526fd9d2
19 changed files with 608 additions and 35 deletions

View file

@ -163,6 +163,7 @@ const char* const E_GL_ARB_texture_query_lod = "GL_ARB_texture_query_
const char* const E_GL_ARB_vertex_attrib_64bit = "GL_ARB_vertex_attrib_64bit";
const char* const E_GL_ARB_draw_instanced = "GL_ARB_draw_instanced";
const char* const E_GL_ARB_fragment_coord_conventions = "GL_ARB_fragment_coord_conventions";
const char* const E_GL_ARB_bindless_texture = "GL_ARB_bindless_texture";
const char* const E_GL_KHR_shader_subgroup_basic = "GL_KHR_shader_subgroup_basic";
const char* const E_GL_KHR_shader_subgroup_vote = "GL_KHR_shader_subgroup_vote";