Merge pull request #1740 from ewerness-nv/callableincoming

Callables shouldn't have incoming ray flags
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John Kessenich 2019-03-27 16:19:05 +07:00 committed by GitHub
commit 137e071ca4
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5 changed files with 32 additions and 45 deletions

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@ -6242,7 +6242,6 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
const char *callableDecls =
"in uvec3 gl_LaunchIDNV;"
"in uvec3 gl_LaunchSizeNV;"
"in uint gl_IncomingRayFlagsNV;"
"\n";
stageBuiltins[EShLangRayGenNV].append(rayGenDecls);