Front-end: Fix issue #147: ensure layout(index=N) has N in [0,1].
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3 changed files with 13 additions and 1 deletions
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@ -4225,6 +4225,13 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
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requireProfile(loc, ECompatibilityProfile | ECoreProfile, "index layout qualifier on fragment output");
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const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location };
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profileRequires(loc, ECompatibilityProfile | ECoreProfile, 330, 2, exts, "index layout qualifier on fragment output");
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// "It is also a compile-time error if a fragment shader sets a layout index to less than 0 or greater than 1."
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if (value < 0 || value > 1) {
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value = 0;
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error(loc, "value must be 0 or 1", "index", "");
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}
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publicType.qualifier.layoutIndex = value;
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return;
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}
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