glslang: Finish turn on of AEP geometry shaders for ES 3.1.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31532 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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6 changed files with 325 additions and 194 deletions
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@ -1,6 +1,14 @@
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#version 310 es
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#ifdef GL_EXT_geometry_shader
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#extension GL_EXT_geometry_shader : enable
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#else
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#error no GL_EXT_geometry_shader
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#endif
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#ifndef GL_OES_geometry_shader
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#error no GL_OES_geometry_shader
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#endif
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precision mediump float;
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@ -18,15 +26,15 @@ out fromVertex { // okay to reuse a block name for another block name
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vec3 color;
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};
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out fooB {
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out fooB { // ERROR, cannot reuse block name as block instance
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vec2 color;
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} fromVertex; // ERROR, cannot reuse block name as block instance
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} fromVertex;
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int fromVertex; // ERROR, cannot reuse a block name for something else
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out fooC {
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out fooC { // ERROR, cannot have same name for block and instance name
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vec2 color;
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} fooC; // ERROR, cannot have same name for block and instance name
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} fooC;
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void main()
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{
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@ -74,7 +82,7 @@ layout(lines) out; // ERROR, not on output
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layout(lines_adjacency) in;
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layout(triangles) in; // ERROR, can't change it
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layout(triangles_adjacency) in; // ERROR, can't change it
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layout(invocations = 4) in; // ERROR, not until 4.0
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layout(invocations = 4) in;
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in sameName {
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int a15;
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@ -107,4 +115,25 @@ void fooe1()
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{
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gl_ViewportIndex; // ERROR, not in ES
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gl_MaxViewports; // ERROR, not in ES
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insn.length(); // 4: lines_adjacency
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int inv = gl_InvocationID;
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}
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in vec4 explArray[4];
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in vec4 explArrayBad[5]; // ERROR, wrong size
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in vec4 nonArrayed; // ERROR, not an array
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flat out vec3 myColor1;
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centroid out vec3 myColor2;
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centroid in vec3 centr[];
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sample out vec4 perSampleColor; // ERROR without sample extensions
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layout(max_vertices = 200) out; // matching redecl
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layout(location = 7, component = 2) in float comp[]; // ERROR, es has no component
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void notHere()
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{
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gl_MaxGeometryVaryingComponents; // ERROR, not in ES
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gl_VerticesIn; // ERROR, not in ES
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}
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