Merge pull request #950 from dsrbecky/shadow_samplers

Add support for GL_EXT_shadow_samplers
This commit is contained in:
John Kessenich 2017-06-26 15:50:18 -06:00 committed by GitHub
commit 102328b75f
4 changed files with 24 additions and 3 deletions

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@ -155,7 +155,7 @@ void TParseVersions::initializeExtensionBehavior()
extensionBehavior[E_GL_EXT_frag_depth] = EBhDisable;
extensionBehavior[E_GL_OES_EGL_image_external] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_texture_lod] = EBhDisable;
extensionBehavior[E_GL_EXT_shadow_samplers] = EBhDisable;
extensionBehavior[E_GL_ARB_texture_rectangle] = EBhDisable;
extensionBehavior[E_GL_3DL_array_objects] = EBhDisable;
extensionBehavior[E_GL_ARB_shading_language_420pack] = EBhDisable;
@ -253,6 +253,7 @@ void TParseVersions::getPreamble(std::string& preamble)
"#define GL_EXT_frag_depth 1\n"
"#define GL_OES_EGL_image_external 1\n"
"#define GL_EXT_shader_texture_lod 1\n"
"#define GL_EXT_shadow_samplers 1\n"
// AEP
"#define GL_ANDROID_extension_pack_es31a 1\n"