Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it.
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17 changed files with 829 additions and 9 deletions
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@ -183,7 +183,7 @@ void TParseContext::initializeExtensionBehavior()
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extensionBehavior[E_GL_KHR_blend_equation_advanced] = EBhDisablePartial;
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extensionBehavior[E_GL_OES_sample_variables] = EBhDisable;
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extensionBehavior[E_GL_OES_shader_image_atomic] = EBhDisable;
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extensionBehavior[E_GL_OES_shader_multisample_interpolation] = EBhDisablePartial;
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extensionBehavior[E_GL_OES_shader_multisample_interpolation] = EBhDisable;
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extensionBehavior[E_GL_OES_texture_storage_multisample_2d_array] = EBhDisable;
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extensionBehavior[E_GL_EXT_geometry_shader] = EBhDisable;
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extensionBehavior[E_GL_EXT_geometry_point_size] = EBhDisable;
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