Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it.
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// For the version, it uses the latest git tag followed by the number of commits.
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// For the date, it uses the current date (when then script is run).
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#define GLSLANG_REVISION "3.0.730"
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#define GLSLANG_DATE "21-Aug-2015"
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#define GLSLANG_REVISION "3.0.732"
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#define GLSLANG_DATE "22-Aug-2015"
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