GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops.

This commit is contained in:
John Kessenich 2017-07-23 16:08:26 -06:00
parent de16e52b25
commit 0d0c6d38f0
10 changed files with 202 additions and 8 deletions

View file

@ -1,9 +1,18 @@
450.vert
ERROR: 0:12: 'out' : cannot be bool
ERROR: 0:13: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: outo
ERROR: 0:27: '::' : not supported
ERROR: 0:29: 'extraneous semicolon' : not supported for this version or the enabled extensions
ERROR: 4 compilation errors. No code generated.
ERROR: 0:30: '::' : not supported
ERROR: 0:31: 'atomicCounterAdd' : no matching overloaded function found
ERROR: 0:32: 'atomicCounterSubtract' : no matching overloaded function found
ERROR: 0:33: 'atomicCounterMin' : no matching overloaded function found
ERROR: 0:34: 'atomicCounterMax' : no matching overloaded function found
ERROR: 0:35: 'atomicCounterAnd' : no matching overloaded function found
ERROR: 0:36: 'atomicCounterOr' : no matching overloaded function found
ERROR: 0:37: 'atomicCounterXor' : no matching overloaded function found
ERROR: 0:38: 'atomicCounterExchange' : no matching overloaded function found
ERROR: 0:39: 'atomicCounterCompSwap' : no matching overloaded function found
ERROR: 0:41: 'extraneous semicolon' : not supported for this version or the enabled extensions
ERROR: 13 compilation errors. No code generated.
Shader version: 450
@ -21,8 +30,27 @@ ERROR: node is still EOpNull!
0:9 2 (const int)
0:9 Constant:
0:9 4.500000
0:25 Function Definition: foo( ( global void)
0:25 Function Parameters:
0:28 Function Definition: foo( ( global void)
0:28 Function Parameters:
0:? Sequence
0:31 Constant:
0:31 0.000000
0:32 Constant:
0:32 0.000000
0:33 Constant:
0:33 0.000000
0:34 Constant:
0:34 0.000000
0:35 Constant:
0:35 0.000000
0:36 Constant:
0:36 0.000000
0:37 Constant:
0:37 0.000000
0:38 Constant:
0:38 0.000000
0:39 Constant:
0:39 0.000000
0:? Linker Objects
0:? 'anon@0' ( out block{ out 3-element array of float CullDistance gl_CullDistance})
0:? 'outb' ( smooth out bool)
@ -34,6 +62,8 @@ ERROR: node is still EOpNull!
0:? 'outsa' ( smooth out 4-element array of structure{ global float f})
0:? 'outSA' ( smooth out structure{ global 4-element array of float f})
0:? 'outSS' ( smooth out structure{ global float f, global structure{ global float f} s})
0:? 'aui' (layout( binding=0 offset=0) uniform atomic_uint)
0:? 'ui' ( global uint)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
@ -67,6 +97,8 @@ ERROR: node is still EOpNull!
0:? 'outsa' ( smooth out 4-element array of structure{ global float f})
0:? 'outSA' ( smooth out structure{ global 4-element array of float f})
0:? 'outSS' ( smooth out structure{ global float f, global structure{ global float f} s})
0:? 'aui' (layout( binding=0 offset=0) uniform atomic_uint)
0:? 'ui' ( global uint)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)