Merge pull request #576 from steve-lunarg/uav-registers
Add UAV (image) binding offset and HLSL register class support
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0bf06d3cf5
13 changed files with 309 additions and 10 deletions
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@ -1493,6 +1493,7 @@ void TShader::setEntryPoint(const char* entryPoint)
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void TShader::setShiftSamplerBinding(unsigned int base) { intermediate->setShiftSamplerBinding(base); }
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void TShader::setShiftTextureBinding(unsigned int base) { intermediate->setShiftTextureBinding(base); }
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void TShader::setShiftImageBinding(unsigned int base) { intermediate->setShiftImageBinding(base); }
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void TShader::setShiftUboBinding(unsigned int base) { intermediate->setShiftUboBinding(base); }
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void TShader::setAutoMapBindings(bool map) { intermediate->setAutoMapBindings(map); }
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void TShader::setFlattenUniformArrays(bool flatten) { intermediate->setFlattenUniformArrays(flatten); }
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