Add GLSL_EXT_shader_tile_image
This commit is contained in:
parent
a3310b7cff
commit
0bbec2e8f6
33 changed files with 5712 additions and 5083 deletions
13
Test/spv.ext.ShaderTileImage.wronglayout.frag
Normal file
13
Test/spv.ext.ShaderTileImage.wronglayout.frag
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
#version 460
|
||||
#extension GL_EXT_shader_tile_image : require
|
||||
|
||||
precision highp float;
|
||||
precision mediump int;
|
||||
|
||||
layout(binding=0, set=0, input_attachment_index=0) tileImageEXT highp attachmentEXT in_color;
|
||||
layout(location=0) out highp vec4 out_color;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
out_color = colorAttachmentReadEXT(in_color);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue