Reflect pipeline outputs as well as inputs, optionally from other stages
* We add an option to reflect inputs from other stages than vertex, if only a later subset of the stages is linked into the program.
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17 changed files with 149 additions and 32 deletions
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@ -146,7 +146,7 @@ buf4: offset -1, type ffffffff, size 4, index -1, binding -1, stages 0
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nested2: offset -1, type ffffffff, size 208, index -1, binding -1, stages 0
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VertexCollection: offset -1, type ffffffff, size 360, index -1, binding -1, stages 0
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Vertex attribute reflection:
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Pipeline input reflection:
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attributeFloat: offset 0, type 1406, size 0, index 0, binding -1, stages 0
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attributeFloat2: offset 0, type 8b50, size 0, index 0, binding -1, stages 0
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attributeFloat3: offset 0, type 8b51, size 0, index 0, binding -1, stages 0
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@ -154,3 +154,5 @@ attributeFloat4: offset 0, type 8b52, size 0, index 0, binding -1, stages 0
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attributeMat4: offset 0, type 8b5c, size 0, index 0, binding -1, stages 0
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gl_InstanceID: offset 0, type 1404, size 0, index 0, binding -1, stages 0
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Pipeline output reflection:
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