Add base class TParseables for intrinsic / builtin generation.
Add stubbed HLSL derivation. GLSL derivation is still called TBuiltIns, for historical compatibility.
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6 changed files with 277 additions and 41 deletions
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@ -1,6 +1,6 @@
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//
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//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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//Copyright (C) 2012-2015 LunarG, Inc.
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//Copyright (C) 2012-2016 LunarG, Inc.
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//Copyright (C) 2015-2016 Google, Inc.
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//
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//All rights reserved.
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@ -43,9 +43,9 @@
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// Where to put a built-in:
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// TBuiltIns::initialize(version,profile) context-independent textual built-ins; add them to the right string
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// TBuiltIns::initialize(resources,...) context-dependent textual built-ins; add them to the right string
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// IdentifyBuiltIns(...,symbolTable) context-independent programmatic additions/mappings to the symbol table,
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// TBuiltIns::identifyBuiltIns(...,symbolTable) context-independent programmatic additions/mappings to the symbol table,
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// including identifying what extensions are needed if a version does not allow a symbol
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// IdentifyBuiltIns(...,symbolTable, resources) context-dependent programmatic additions/mappings to the symbol table,
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// TBuiltIns::identifyBuiltIns(...,symbolTable, resources) context-dependent programmatic additions/mappings to the symbol table,
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// including identifying what extensions are needed if a version does not allow a symbol
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//
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@ -68,6 +68,16 @@ inline bool IncludeLegacy(int version, EProfile profile, int spv)
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return profile != EEsProfile && (version <= 130 || (spv == 0 && ARBCompatibility) || profile == ECompatibilityProfile);
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}
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// Construct TBuiltInParseables base class. This can be used for language-common constructs.
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TBuiltInParseables::TBuiltInParseables()
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{
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}
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// Destroy TBuiltInParseables.
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TBuiltInParseables::~TBuiltInParseables()
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{
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}
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TBuiltIns::TBuiltIns()
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{
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// Set up textual representations for making all the permutations
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@ -95,6 +105,7 @@ TBuiltIns::~TBuiltIns()
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{
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}
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//
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// Add all context-independent built-in functions and variables that are present
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// for the given version and profile. Share common ones across stages, otherwise
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@ -3525,7 +3536,7 @@ static void BuiltInVariable(const char* blockName, const char* name, TBuiltInVar
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// 3) Tag extension-related symbols added to their base version with their extensions, so
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// that if an early version has the extension turned off, there is an error reported on use.
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//
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void IdentifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLanguage language, TSymbolTable& symbolTable)
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void TBuiltIns::identifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLanguage language, TSymbolTable& symbolTable)
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{
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//
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// Tag built-in variables and functions with additional qualifier and extension information
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@ -4221,7 +4232,7 @@ void IdentifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLan
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// 2) Tag extension-related symbols added to their base version with their extensions, so
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// that if an early version has the extension turned off, there is an error reported on use.
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//
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void IdentifyBuiltIns(int version, EProfile profile, int spv, int /*vulkan*/, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources)
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void TBuiltIns::identifyBuiltIns(int version, EProfile profile, int spv, int /*vulkan*/, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources)
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{
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if (profile != EEsProfile && version >= 430 && version < 440) {
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symbolTable.setVariableExtensions("gl_MaxTransformFeedbackBuffers", 1, &E_GL_ARB_enhanced_layouts);
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@ -1,6 +1,6 @@
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//
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//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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//Copyright (C) 2013 LunarG, Inc.
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//Copyright (C) 2013-2016 LunarG, Inc.
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//
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//All rights reserved.
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//
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@ -49,20 +49,48 @@ namespace glslang {
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// This is made to hold parseable strings for almost all the built-in
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// functions and variables for one specific combination of version
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// and profile. (Some still need to be added programmatically.)
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// This is a base class for language-specific derivations, which
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// can be used for language independent builtins.
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//
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// The strings are organized by
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// commonBuiltins: intersection of all stages' built-ins, processed just once
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// stageBuiltins[]: anything a stage needs that's not in commonBuiltins
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//
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class TBuiltIns {
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class TBuiltInParseables {
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public:
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POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
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TBuiltInParseables();
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virtual ~TBuiltInParseables();
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virtual void initialize(int version, EProfile, int spv, int vulkan) = 0;
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virtual void initialize(const TBuiltInResource& resources, int version, EProfile, int spv, int vulkan, EShLanguage) = 0;
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virtual const TString& getCommonString() const { return commonBuiltins; }
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virtual const TString& getStageString(EShLanguage language) const { return stageBuiltins[language]; }
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virtual void identifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLanguage language, TSymbolTable& symbolTable) = 0;
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virtual void identifyBuiltIns(int version, EProfile profile, int spv, int /*vulkan*/, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources) = 0;
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protected:
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TString commonBuiltins;
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TString stageBuiltins[EShLangCount];
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};
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//
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// This is a GLSL specific derivation of TBuiltInParseables. To present a stable
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// interface and match other similar code, it is called TBuiltIns, rather
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// than TBuiltInParseablesGlsl.
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//
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class TBuiltIns : public TBuiltInParseables {
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public:
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POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
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TBuiltIns();
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virtual ~TBuiltIns();
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void initialize(int version, EProfile, int spv, int vulkan);
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void initialize(const TBuiltInResource& resources, int version, EProfile, int spv, int vulkan, EShLanguage);
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const TString& getCommonString() const { return commonBuiltins; }
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const TString& getStageString(EShLanguage language) const { return stageBuiltins[language]; }
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void identifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLanguage language, TSymbolTable& symbolTable);
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void identifyBuiltIns(int version, EProfile profile, int spv, int /*vulkan*/, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources);
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protected:
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void add2ndGenerationSamplingImaging(int version, EProfile profile, int spv, int vulkan);
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@ -72,9 +100,6 @@ protected:
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void addSamplingFunctions(TSampler, TString& typeName, int version, EProfile profile);
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void addGatherFunctions(TSampler, TString& typeName, int version, EProfile profile);
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TString commonBuiltins;
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TString stageBuiltins[EShLangCount];
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// Helpers for making textual representations of the permutations
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// of texturing/imaging functions.
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const char* postfixes[5];
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@ -82,8 +107,6 @@ protected:
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int dimMap[EsdNumDims];
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};
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void IdentifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLanguage, TSymbolTable&);
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void IdentifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLanguage, TSymbolTable&, const TBuiltInResource &resources);
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} // end namespace glslang
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@ -1,6 +1,6 @@
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//
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//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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//Copyright (C) 2013-2015 LunarG, Inc.
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//Copyright (C) 2013-2016 LunarG, Inc.
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//Copyright (C) 2015-2016 Google, Inc.
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//
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//All rights reserved.
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@ -44,9 +44,11 @@
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#include <string.h>
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#include <iostream>
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#include <sstream>
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#include <memory>
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#include "SymbolTable.h"
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#include "ParseHelper.h"
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#include "../../hlsl/hlslParseHelper.h"
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#include "../../hlsl/hlslParseables.h"
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#include "Scan.h"
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#include "ScanContext.h"
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@ -64,6 +66,22 @@ namespace { // anonymous namespace for file-local functions and symbols
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using namespace glslang;
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// Create a language specific version of parseables.
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TBuiltInParseables* CreateBuiltInParseables(TInfoSink& infoSink, EShSource source)
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{
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// TODO: hardcode to the GLSL path, until HLSL intrinsics are available.
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source = EShSourceGlsl; // REMOVE
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switch (source) {
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case EShSourceGlsl: return new TBuiltIns(); // GLSL builtIns
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case EShSourceHlsl: return new TBuiltInParseablesHlsl(); // HLSL intrinsics
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default:
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infoSink.info.message(EPrefixInternalError, "Unable to determine source language");
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return nullptr;
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}
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}
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// Local mapping functions for making arrays of symbol tables....
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int MapVersionToIndex(int version)
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@ -171,11 +189,12 @@ int CommonIndex(EProfile profile, EShLanguage language)
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//
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// To initialize per-stage shared tables, with the common table already complete.
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//
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void InitializeStageSymbolTable(TBuiltIns& builtIns, int version, EProfile profile, int spv, int vulkan, EShLanguage language, TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables)
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void InitializeStageSymbolTable(TBuiltInParseables& builtInParseables, int version, EProfile profile, int spv, int vulkan,
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EShLanguage language, TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables)
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{
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(*symbolTables[language]).adoptLevels(*commonTable[CommonIndex(profile, language)]);
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InitializeSymbolTable(builtIns.getStageString(language), version, profile, spv, vulkan, language, infoSink, *symbolTables[language]);
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IdentifyBuiltIns(version, profile, spv, vulkan, language, *symbolTables[language]);
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InitializeSymbolTable(builtInParseables.getStageString(language), version, profile, spv, vulkan, language, infoSink, *symbolTables[language]);
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builtInParseables.identifyBuiltIns(version, profile, spv, vulkan, language, *symbolTables[language]);
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if (profile == EEsProfile && version >= 300)
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(*symbolTables[language]).setNoBuiltInRedeclarations();
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if (version == 110)
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@ -186,49 +205,51 @@ void InitializeStageSymbolTable(TBuiltIns& builtIns, int version, EProfile profi
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// Initialize the full set of shareable symbol tables;
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// The common (cross-stage) and those shareable per-stage.
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//
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bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables, int version, EProfile profile, int spv, int vulkan)
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bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables, int version, EProfile profile, int spv, int vulkan, EShSource source)
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{
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TBuiltIns builtIns;
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builtIns.initialize(version, profile, spv, vulkan);
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std::unique_ptr<TBuiltInParseables> builtInParseables(CreateBuiltInParseables(infoSink, source));
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builtInParseables->initialize(version, profile, spv, vulkan);
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// do the common tables
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InitializeSymbolTable(builtIns.getCommonString(), version, profile, spv, vulkan, EShLangVertex, infoSink, *commonTable[EPcGeneral]);
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InitializeSymbolTable(builtInParseables->getCommonString(), version, profile, spv, vulkan, EShLangVertex, infoSink, *commonTable[EPcGeneral]);
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if (profile == EEsProfile)
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InitializeSymbolTable(builtIns.getCommonString(), version, profile, spv, vulkan, EShLangFragment, infoSink, *commonTable[EPcFragment]);
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InitializeSymbolTable(builtInParseables->getCommonString(), version, profile, spv, vulkan, EShLangFragment, infoSink, *commonTable[EPcFragment]);
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// do the per-stage tables
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// always have vertex and fragment
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InitializeStageSymbolTable(builtIns, version, profile, spv, vulkan, EShLangVertex, infoSink, commonTable, symbolTables);
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InitializeStageSymbolTable(builtIns, version, profile, spv, vulkan, EShLangFragment, infoSink, commonTable, symbolTables);
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InitializeStageSymbolTable(*builtInParseables, version, profile, spv, vulkan, EShLangVertex, infoSink, commonTable, symbolTables);
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InitializeStageSymbolTable(*builtInParseables, version, profile, spv, vulkan, EShLangFragment, infoSink, commonTable, symbolTables);
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// check for tessellation
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if ((profile != EEsProfile && version >= 150) ||
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(profile == EEsProfile && version >= 310)) {
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InitializeStageSymbolTable(builtIns, version, profile, spv, vulkan, EShLangTessControl, infoSink, commonTable, symbolTables);
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InitializeStageSymbolTable(builtIns, version, profile, spv, vulkan, EShLangTessEvaluation, infoSink, commonTable, symbolTables);
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InitializeStageSymbolTable(*builtInParseables, version, profile, spv, vulkan, EShLangTessControl, infoSink, commonTable, symbolTables);
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InitializeStageSymbolTable(*builtInParseables, version, profile, spv, vulkan, EShLangTessEvaluation, infoSink, commonTable, symbolTables);
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}
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// check for geometry
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if ((profile != EEsProfile && version >= 150) ||
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(profile == EEsProfile && version >= 310))
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InitializeStageSymbolTable(builtIns, version, profile, spv, vulkan, EShLangGeometry, infoSink, commonTable, symbolTables);
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InitializeStageSymbolTable(*builtInParseables, version, profile, spv, vulkan, EShLangGeometry, infoSink, commonTable, symbolTables);
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// check for compute
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if ((profile != EEsProfile && version >= 430) ||
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(profile == EEsProfile && version >= 310))
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InitializeStageSymbolTable(builtIns, version, profile, spv, vulkan, EShLangCompute, infoSink, commonTable, symbolTables);
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InitializeStageSymbolTable(*builtInParseables, version, profile, spv, vulkan, EShLangCompute, infoSink, commonTable, symbolTables);
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return true;
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}
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bool AddContextSpecificSymbols(const TBuiltInResource* resources, TInfoSink& infoSink, TSymbolTable& symbolTable, int version, EProfile profile, int spv, int vulkan, EShLanguage language)
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bool AddContextSpecificSymbols(const TBuiltInResource* resources, TInfoSink& infoSink, TSymbolTable& symbolTable, int version,
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EProfile profile, int spv, int vulkan, EShLanguage language, EShSource source)
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{
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TBuiltIns builtIns;
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std::unique_ptr<TBuiltInParseables> builtInParseables(CreateBuiltInParseables(infoSink, source));
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builtIns.initialize(*resources, version, profile, spv, vulkan, language);
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InitializeSymbolTable(builtIns.getCommonString(), version, profile, spv, vulkan, language, infoSink, symbolTable);
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IdentifyBuiltIns(version, profile, spv, vulkan, language, symbolTable, *resources);
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builtInParseables->initialize(*resources, version, profile, spv, vulkan, language);
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InitializeSymbolTable(builtInParseables->getCommonString(), version, profile, spv, vulkan, language, infoSink, symbolTable);
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builtInParseables->identifyBuiltIns(version, profile, spv, vulkan, language, symbolTable, *resources);
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return true;
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}
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// This only gets done the first time any thread needs a particular symbol table
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// (lazy evaluation).
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//
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void SetupBuiltinSymbolTable(int version, EProfile profile, int spv, int vulkan)
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void SetupBuiltinSymbolTable(int version, EProfile profile, int spv, int vulkan, EShSource source)
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{
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TInfoSink infoSink;
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stageTables[stage] = new TSymbolTable;
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// Generate the local symbol tables using the new pool
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InitializeSymbolTables(infoSink, commonTable, stageTables, version, profile, spv, vulkan);
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InitializeSymbolTables(infoSink, commonTable, stageTables, version, profile, spv, vulkan, source);
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// Switch to the process-global pool
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SetThreadPoolAllocator(*PerProcessGPA);
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intermediate.setSpv(spv);
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if (vulkan)
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intermediate.setOriginUpperLeft();
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SetupBuiltinSymbolTable(version, profile, spv, vulkan);
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SetupBuiltinSymbolTable(version, profile, spv, vulkan, source);
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TSymbolTable* cachedTable = SharedSymbolTables[MapVersionToIndex(version)]
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[MapProfileToIndex(profile)]
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// Add built-in symbols that are potentially context dependent;
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// they get popped again further down.
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AddContextSpecificSymbols(resources, compiler->infoSink, symbolTable, version, profile, spv, vulkan, compiler->getLanguage());
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AddContextSpecificSymbols(resources, compiler->infoSink, symbolTable, version, profile, spv, vulkan,
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compiler->getLanguage(), source);
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//
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// Now we can process the full shader under proper symbols and rules.
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