Add support for SPV_NV_sample_mask_override_coverage
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14 changed files with 215 additions and 1 deletions
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@ -920,6 +920,10 @@ struct TShaderQualifiers {
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TLayoutDepth layoutDepth;
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bool blendEquation; // true if any blend equation was specified
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#ifdef NV_EXTENSIONS
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bool layoutOverrideCoverage; // true if layout override_coverage set
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#endif
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void init()
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{
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geometry = ElgNone;
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@ -939,6 +943,9 @@ struct TShaderQualifiers {
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earlyFragmentTests = false;
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layoutDepth = EldNone;
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blendEquation = false;
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#ifdef NV_EXTENSIONS
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layoutOverrideCoverage = false;
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#endif
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}
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// Merge in characteristics from the 'src' qualifier. They can override when
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@ -975,6 +982,10 @@ struct TShaderQualifiers {
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layoutDepth = src.layoutDepth;
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if (src.blendEquation)
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blendEquation = src.blendEquation;
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#ifdef NV_EXTENSIONS
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if (src.layoutOverrideCoverage)
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layoutOverrideCoverage = src.layoutOverrideCoverage;
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#endif
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}
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};
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@ -1525,6 +1536,7 @@ public:
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p += snprintf(p, end - p, "constant_id=%d ", qualifier.layoutSpecConstantId);
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if (qualifier.layoutPushConstant)
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p += snprintf(p, end - p, "push_constant ");
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p += snprintf(p, end - p, ") ");
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}
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}
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