Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
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234 changed files with 1259 additions and 15 deletions
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@ -24,11 +24,17 @@ spv.texture.vert
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Name 118 "shadowSampler2D"
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Name 148 "gl_Position"
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Decorate 29(texSampler1D) DescriptorSet 0
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Decorate 29(texSampler1D) Binding 0
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Decorate 56(texSampler2D) DescriptorSet 0
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Decorate 56(texSampler2D) Binding 0
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Decorate 80(texSampler3D) DescriptorSet 0
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Decorate 80(texSampler3D) Binding 0
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Decorate 96(texSamplerCube) DescriptorSet 0
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Decorate 96(texSamplerCube) Binding 0
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Decorate 106(shadowSampler1D) DescriptorSet 0
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Decorate 106(shadowSampler1D) Binding 0
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Decorate 118(shadowSampler2D) DescriptorSet 0
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Decorate 118(shadowSampler2D) Binding 0
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Decorate 148(gl_Position) BuiltIn Position
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2: TypeVoid
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3: TypeFunction 2
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