Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.

This commit is contained in:
Jeff Bolz 2018-12-11 20:53:59 -06:00
parent 00054da5e6
commit 0a93cfbb79
234 changed files with 1259 additions and 15 deletions

View file

@ -150,6 +150,7 @@ Shader version: 500
MemberDecorate 16($Global) 0 Offset 0
Decorate 16($Global) Block
Decorate 18 DescriptorSet 0
Decorate 18 Binding 0
Decorate 44(@entryPointOutput.pos) BuiltIn Position
Decorate 47(@entryPointOutput.somethingelse) Location 0
2: TypeVoid