Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.

This commit is contained in:
Jeff Bolz 2018-12-11 20:53:59 -06:00
parent 00054da5e6
commit 0a93cfbb79
234 changed files with 1259 additions and 15 deletions

View file

@ -236,12 +236,17 @@ gl_FragCoord origin is upper left
MemberDecorate 20(sbuf_rw_i) 0 Offset 0
Decorate 20(sbuf_rw_i) BufferBlock
Decorate 22(sbuf_rw_i) DescriptorSet 0
Decorate 22(sbuf_rw_i) Binding 0
Decorate 26(sbuf_rw_d) DescriptorSet 0
Decorate 26(sbuf_rw_d) Binding 0
Decorate 27(sbuf_rw_nocounter) DescriptorSet 0
Decorate 27(sbuf_rw_nocounter) Binding 0
MemberDecorate 34(sbuf_rw_i@count) 0 Offset 0
Decorate 34(sbuf_rw_i@count) BufferBlock
Decorate 36(sbuf_rw_i@count) DescriptorSet 0
Decorate 36(sbuf_rw_i@count) Binding 0
Decorate 42(sbuf_rw_d@count) DescriptorSet 0
Decorate 42(sbuf_rw_d@count) Binding 0
Decorate 63(pos) Flat
Decorate 63(pos) Location 0
Decorate 66(@entryPointOutput) Location 0