Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
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234 changed files with 1259 additions and 15 deletions
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@ -180,11 +180,15 @@ gl_FragCoord origin is upper left
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Name 59 "psout"
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Name 69 "@entryPointOutput.Color"
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Decorate 16(g_tTex1df1) DescriptorSet 0
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Decorate 16(g_tTex1df1) Binding 0
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Decorate 20(g_sSamp) DescriptorSet 0
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Decorate 20(g_sSamp) Binding 0
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Decorate 30(g_tTex1df2) DescriptorSet 0
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Decorate 30(g_tTex1df2) Binding 0
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Decorate 42(g_tTex1df3) DescriptorSet 0
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Decorate 42(g_tTex1df3) Binding 0
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Decorate 53(g_tTex1df4) DescriptorSet 0
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Decorate 53(g_tTex1df4) Binding 0
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Decorate 69(@entryPointOutput.Color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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