Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.

This commit is contained in:
Jeff Bolz 2018-12-11 20:53:59 -06:00
parent 00054da5e6
commit 0a93cfbb79
234 changed files with 1259 additions and 15 deletions

View file

@ -180,11 +180,15 @@ gl_FragCoord origin is upper left
Name 59 "psout"
Name 69 "@entryPointOutput.Color"
Decorate 16(g_tTex1df1) DescriptorSet 0
Decorate 16(g_tTex1df1) Binding 0
Decorate 20(g_sSamp) DescriptorSet 0
Decorate 20(g_sSamp) Binding 0
Decorate 30(g_tTex1df2) DescriptorSet 0
Decorate 30(g_tTex1df2) Binding 0
Decorate 42(g_tTex1df3) DescriptorSet 0
Decorate 42(g_tTex1df3) Binding 0
Decorate 53(g_tTex1df4) DescriptorSet 0
Decorate 53(g_tTex1df4) Binding 0
Decorate 69(@entryPointOutput.Color) Location 0
2: TypeVoid
3: TypeFunction 2