Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.

This commit is contained in:
Jeff Bolz 2018-12-11 20:53:59 -06:00
parent 00054da5e6
commit 0a93cfbb79
234 changed files with 1259 additions and 15 deletions

View file

@ -129,7 +129,9 @@ Shader version: 500
Name 51 "param"
Name 57 "@entryPointOutput"
Decorate 44(g_tInputTexture_sampler) DescriptorSet 0
Decorate 44(g_tInputTexture_sampler) Binding 0
Decorate 47(g_tInputTexture) DescriptorSet 0
Decorate 47(g_tInputTexture) Binding 0
Decorate 57(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2