Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
This commit is contained in:
parent
00054da5e6
commit
0a93cfbb79
234 changed files with 1259 additions and 15 deletions
|
|
@ -129,7 +129,9 @@ Shader version: 500
|
|||
Name 51 "param"
|
||||
Name 57 "@entryPointOutput"
|
||||
Decorate 44(g_tInputTexture_sampler) DescriptorSet 0
|
||||
Decorate 44(g_tInputTexture_sampler) Binding 0
|
||||
Decorate 47(g_tInputTexture) DescriptorSet 0
|
||||
Decorate 47(g_tInputTexture) Binding 0
|
||||
Decorate 57(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue