glslang: Correct global precision qualifiers to make the qualifier global instead of temp (local).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30975 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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11 changed files with 92 additions and 90 deletions
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@ -193,7 +193,7 @@ ERROR: node is still EOpNull!
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0:80 0 (const int)
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0:80 Constant:
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0:80 1 (const int)
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0:80 Function Call: textureSize(sSC1;i1; (temp highp 2-component vector of int)
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0:80 Function Call: textureSize(sSC1;i1; (global highp 2-component vector of int)
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0:80 'sCubeShadow' (uniform lowp samplerCubeShadow)
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0:80 Constant:
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0:80 2 (const int)
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@ -549,7 +549,7 @@ ERROR: node is still EOpNull!
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0:80 0 (const int)
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0:80 Constant:
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0:80 1 (const int)
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0:80 Function Call: textureSize(sSC1;i1; (temp highp 2-component vector of int)
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0:80 Function Call: textureSize(sSC1;i1; (global highp 2-component vector of int)
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0:80 'sCubeShadow' (uniform lowp samplerCubeShadow)
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0:80 Constant:
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0:80 2 (const int)
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