Misc. constant-folding fixes: Check % for 0, mat(mat) constructor, index range checking (within constant objects). Also, rationalize addConst*() methods.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23973 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-08 21:47:56 +00:00
parent 6d7fe63d76
commit 0876a58203
9 changed files with 245 additions and 114 deletions

View file

@ -437,6 +437,12 @@ TIntermTyped* TParseContext::handleBracketDereference(TSourceLoc loc, TIntermTyp
{
TIntermTyped* result = 0;
int indexValue = 0;
if (index->getQualifier().storage == EvqConst) {
indexValue = index->getAsConstantUnion()->getConstArray()[0].getIConst();
checkIndex(loc, base->getType(), indexValue);
}
variableCheck(base);
if (! base->isArray() && ! base->isMatrix() && ! base->isVector()) {
if (base->getAsSymbolNode())
@ -446,31 +452,22 @@ TIntermTyped* TParseContext::handleBracketDereference(TSourceLoc loc, TIntermTyp
} else if (base->getType().getQualifier().storage == EvqConst && index->getQualifier().storage == EvqConst) {
if (base->isArray()) {
// constant folding for arrays
result = addConstArrayNode(index->getAsConstantUnion()->getConstArray()[0].getIConst(), base, loc);
result = addConstArrayNode(loc, indexValue, base);
} else if (base->isVector()) {
// constant folding for vectors
TVectorFields fields;
TVectorFields fields; // need to do it this way because v.xy sends fields integer array
fields.num = 1;
fields.offsets[0] = index->getAsConstantUnion()->getConstArray()[0].getIConst(); // need to do it this way because v.xy sends fields integer array
result = addConstVectorNode(fields, base, loc);
fields.offsets[0] = indexValue;
result = addConstVectorNode(loc, fields, base);
} else if (base->isMatrix()) {
// constant folding for matrices
result = addConstMatrixNode(index->getAsConstantUnion()->getConstArray()[0].getIConst(), base, loc);
result = addConstMatrixNode(loc, indexValue, base);
}
} else {
// at least one of base and index is variable...
if (index->getQualifier().storage == EvqConst) {
int indexValue = index->getAsConstantUnion()->getConstArray()[0].getIConst();
if (! base->isArray() && ((base->isVector() && base->getType().getVectorSize() <= indexValue) ||
(base->isMatrix() && base->getType().getMatrixCols() <= indexValue)))
error(loc, "", "[", "index out of range '%d'", index->getAsConstantUnion()->getConstArray()[0].getIConst());
if (base->isArray()) {
if (base->getType().getArraySize() == 0)
updateMaxArraySize(loc, base, index->getAsConstantUnion()->getConstArray()[0].getIConst());
else if (index->getAsConstantUnion()->getConstArray()[0].getIConst() >= base->getType().getArraySize() ||
index->getAsConstantUnion()->getConstArray()[0].getIConst() < 0)
error(loc, "", "[", "array index out of range '%d'", index->getAsConstantUnion()->getConstArray()[0].getIConst());
}
if (base->isArray() && base->getType().getArraySize() == 0)
updateMaxArraySize(loc, base, indexValue);
result = intermediate.addIndex(EOpIndexDirect, base, index, loc);
} else {
if (base->isArray() && base->getType().getArraySize() == 0)
@ -490,10 +487,12 @@ TIntermTyped* TParseContext::handleBracketDereference(TSourceLoc loc, TIntermTyp
}
if (result == 0) {
// Insert dummy error-recovery result
TConstUnionArray unionArray(1);
unionArray[0].setDConst(0.0);
result = intermediate.addConstantUnion(unionArray, TType(EbtFloat, EvqConst), loc);
} else {
// Insert valid dereferenced result
TType newType;
newType.shallowCopy(base->getType());
if (base->getType().getQualifier().storage == EvqConst && index->getQualifier().storage == EvqConst)
@ -513,6 +512,29 @@ TIntermTyped* TParseContext::handleBracketDereference(TSourceLoc loc, TIntermTyp
return result;
}
void TParseContext::checkIndex(TSourceLoc loc, const TType& type, int& index)
{
if (index < 0) {
error(loc, "", "[", "index out of range '%d'", index);
index = 0;
} else if (type.isArray()) {
if (type.getArraySize() != 0 && index >= type.getArraySize()) {
error(loc, "", "[", "array index out of range '%d'", index);
index = type.getArraySize() - 1;
}
} else if (type.isVector()) {
if (index >= type.getVectorSize()) {
error(loc, "", "[", "vector index out of range '%d'", index);
index = type.getVectorSize() - 1;
}
} else if (type.isMatrix()) {
if (index >= type.getMatrixCols()) {
error(loc, "", "[", "matrix index out of range '%d'", index);
index = type.getMatrixCols() - 1;
}
}
}
// for ES 2.0 (version 100) limitations for almost all index operations except vertex-shader uniforms
void TParseContext::handleIndexLimits(TSourceLoc loc, TIntermTyped* base, TIntermTyped* index)
{
@ -632,7 +654,7 @@ TIntermTyped* TParseContext::handleDotDereference(TSourceLoc loc, TIntermTyped*
}
if (base->getType().getQualifier().storage == EvqConst) { // constant folding for vector fields
result = addConstVectorNode(fields, base, loc);
result = addConstVectorNode(loc, fields, base);
if (result == 0)
result = base;
else
@ -668,7 +690,7 @@ TIntermTyped* TParseContext::handleDotDereference(TSourceLoc loc, TIntermTyped*
}
if (fieldFound) {
if (base->getType().getQualifier().storage == EvqConst) {
result = addConstStruct(field, base, loc);
result = addConstStruct(loc, field, base);
if (result == 0)
result = base;
else {
@ -3600,26 +3622,18 @@ TIntermNode* TParseContext::addSwitch(TSourceLoc loc, TIntermTyped* expression,
// TODO: simplification: constant folding: these should use a follow a fully folded model now, and probably move to Constant.cpp scheme.
//
// This function returns the tree representation for the vector field(s) being accessed from a constant vector.
// If only one component of vector is accessed (v.x or v[0] where v is a contant vector), then a contant node is
// returned, else an aggregate node is returned (for v.xy). The input to this function could either be the symbol
// node or it could be the intermediate tree representation of accessing fields in a constant structure or column of
// a constant matrix.
// Make a constant scalar or vector node, representing a given constant vector and constant swizzle into it.
//
TIntermTyped* TParseContext::addConstVectorNode(TVectorFields& fields, TIntermTyped* node, TSourceLoc loc)
// The type of the returned node is still the original vector type; it needs to be corrected by the caller.
//
TIntermTyped* TParseContext::addConstVectorNode(TSourceLoc loc, TVectorFields& fields, TIntermTyped* node)
{
TIntermTyped* typedNode;
TIntermConstantUnion* tempConstantNode = node->getAsConstantUnion();
TConstUnionArray unionArray;
if (tempConstantNode)
unionArray = tempConstantNode->getConstArray();
else { // The node has to be either a symbol node or an aggregate node or a tempConstant node, else, its an error
if (! node->getAsConstantUnion()) {
error(loc, "Cannot offset into the vector", "Error", "");
return 0;
}
const TConstUnionArray& unionArray = node->getAsConstantUnion()->getConstArray();
TConstUnionArray constArray(fields.num);
for (int i = 0; i < fields.num; i++) {
@ -3630,52 +3644,45 @@ TIntermTyped* TParseContext::addConstVectorNode(TVectorFields& fields, TIntermTy
constArray[i] = unionArray[fields.offsets[i]];
}
typedNode = intermediate.addConstantUnion(constArray, node->getType(), loc);
return typedNode;
return intermediate.addConstantUnion(constArray, node->getType(), loc);
}
//
// This function returns the column being accessed from a constant matrix. The values are retrieved from
// the symbol table and parse-tree is built for a vector (each column of a matrix is a vector). The input
// to the function could either be a symbol node (m[0] where m is a constant matrix)that represents a
// constant matrix or it could be the tree representation of the constant matrix (s.m1[0] where s is a constant structure)
// Make a constant vector node, representing a given constant column
// from the given constant matrix.
//
TIntermTyped* TParseContext::addConstMatrixNode(int index, TIntermTyped* node, TSourceLoc loc)
// The type of the returned node is still the original matrix type;
// which needs to be corrected (dereferenced) by the caller.
//
TIntermTyped* TParseContext::addConstMatrixNode(TSourceLoc loc, int index, TIntermTyped* node)
{
TIntermTyped* typedNode;
TIntermConstantUnion* tempConstantNode = node->getAsConstantUnion();
TIntermConstantUnion* constNode = node->getAsConstantUnion();
if (index >= node->getType().getMatrixCols()) {
error(loc, "", "[", "matrix field selection out of range '%d'", index);
index = 0;
}
if (tempConstantNode) {
const TConstUnionArray& unionArray = tempConstantNode->getConstArray();
int size = tempConstantNode->getType().getMatrixRows();
// Note: the type is corrected (dereferenced) by the caller
typedNode = intermediate.addConstantUnion(TConstUnionArray(unionArray, size * index, size), tempConstantNode->getType(), loc);
if (constNode) {
const TConstUnionArray& unionArray = constNode->getConstArray();
int size = constNode->getType().getMatrixRows();
return intermediate.addConstantUnion(TConstUnionArray(unionArray, size * index, size), constNode->getType(), loc);
} else {
error(loc, "Cannot offset into the matrix", "Error", "");
return 0;
}
return typedNode;
}
//
// This function returns an element of an array accessed from a constant array. The values are retrieved from
// the symbol table and parse-tree is built for the type of the element. The input
// to the function could either be a symbol node (a[0] where a is a constant array)that represents a
// constant array or it could be the tree representation of the constant array (s.a1[0] where s is a constant structure)
// Make a constant node, representing the constant element of the constant array.
//
TIntermTyped* TParseContext::addConstArrayNode(int index, TIntermTyped* node, TSourceLoc loc)
// The type of the returned node is still the original array type;
// which needs to be corrected (dereferenced) by the caller.
//
TIntermTyped* TParseContext::addConstArrayNode(TSourceLoc loc, int index, TIntermTyped* node)
{
TIntermTyped* typedNode;
TIntermConstantUnion* tempConstantNode = node->getAsConstantUnion();
TType arrayElementType;
arrayElementType.shallowCopy(node->getType()); // TODO: 4.3 simplification: arrays of arrays: combine this with deref.
arrayElementType.dereference();
@ -3685,18 +3692,14 @@ TIntermTyped* TParseContext::addConstArrayNode(int index, TIntermTyped* node, TS
index = 0;
}
int arrayElementSize = arrayElementType.getObjectSize();
if (tempConstantNode) {
typedNode = intermediate.addConstantUnion(TConstUnionArray(tempConstantNode->getConstArray(), arrayElementSize * index, arrayElementSize),
tempConstantNode->getType(), loc);
if (node->getAsConstantUnion()) {
int arrayElementSize = arrayElementType.getObjectSize();
return intermediate.addConstantUnion(TConstUnionArray(node->getAsConstantUnion()->getConstArray(), arrayElementSize * index, arrayElementSize),
node->getType(), loc);
} else {
error(loc, "Cannot offset into the array", "Error", "");
return 0;
}
return typedNode;
}
@ -3705,16 +3708,13 @@ TIntermTyped* TParseContext::addConstArrayNode(int index, TIntermTyped* node, TS
// If there is an embedded/nested struct, it appropriately calls addConstStructNested or addConstStructFromAggr
// function and returns the parse-tree with the values of the embedded/nested struct.
//
TIntermTyped* TParseContext::addConstStruct(TString& identifier, TIntermTyped* node, TSourceLoc loc)
TIntermTyped* TParseContext::addConstStruct(TSourceLoc loc, TString& identifier, TIntermTyped* node)
{
TTypeList* fields = node->getType().getStruct();
TIntermTyped *typedNode;
int instanceOffset = 0;
int instanceSize;
unsigned int index = 0;
TIntermConstantUnion *tempConstantNode = node->getAsConstantUnion();
for ( index = 0; index < fields->size(); ++index) {
for (size_t index = 0; index < fields->size(); ++index) {
instanceSize = (*fields)[index].type->getObjectSize();
if ((*fields)[index].type->getFieldName() == identifier)
@ -3723,17 +3723,14 @@ TIntermTyped* TParseContext::addConstStruct(TString& identifier, TIntermTyped* n
instanceOffset += instanceSize;
}
if (tempConstantNode) {
typedNode = intermediate.addConstantUnion(TConstUnionArray(tempConstantNode->getConstArray(), instanceOffset, instanceSize),
tempConstantNode->getType(), loc);
if (node->getAsConstantUnion()) {
return intermediate.addConstantUnion(TConstUnionArray(node->getAsConstantUnion()->getConstArray(), instanceOffset, instanceSize),
node->getType(), loc);
// type will be changed in the calling function
} else {
error(loc, "Cannot offset into the structure", "Error", "");
return 0;
}
return typedNode;
}
} // end namespace glslang