HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats

This PR adds a CreateParseContext() fn analogous to CreateBuiltInParseables(),
to create a language specific built in parser.  (This code was present before
but not encapsualted in a fn).  This can now be used to create a source language
specific parser for builtins.

Along with this, the code creating HLSL intrinsic prototypes can now produce
them in HLSL syntax, rather than GLSL syntax.  This relaxes certain prior
restrictions at the parser level.  Lower layers (e.g, SPIR-V) may still have
such restrictions, such as around Nx1 matrices: this code does not impact
that.

This PR also fleshes out matrix types for bools and ints, both of which were
partially in place before.  This was easier than maintaining the restrictions
in the HLSL prototype generator to avoid creating protoypes with those types.

Many tests change because the result type from intrinsics moves from "global"
to "temp".

Several new tests are added for the new types.
This commit is contained in:
steve-lunarg 2016-11-15 10:11:04 -07:00
parent fabe7d6a61
commit 0842dbb39a
43 changed files with 3729 additions and 2033 deletions

View file

@ -180,6 +180,22 @@ void HlslScanContext::fillInKeywordMap()
(*KeywordMap)["min16uint3"] = EHTokMin16uint3;
(*KeywordMap)["min16uint4"] = EHTokMin16uint4;
(*KeywordMap)["bool1x1"] = EHTokBool1x1;
(*KeywordMap)["bool1x2"] = EHTokBool1x2;
(*KeywordMap)["bool1x3"] = EHTokBool1x3;
(*KeywordMap)["bool1x4"] = EHTokBool1x4;
(*KeywordMap)["bool2x1"] = EHTokBool2x1;
(*KeywordMap)["bool2x2"] = EHTokBool2x2;
(*KeywordMap)["bool2x3"] = EHTokBool2x3;
(*KeywordMap)["bool2x4"] = EHTokBool2x4;
(*KeywordMap)["bool3x1"] = EHTokBool3x1;
(*KeywordMap)["bool3x2"] = EHTokBool3x2;
(*KeywordMap)["bool3x3"] = EHTokBool3x3;
(*KeywordMap)["bool3x4"] = EHTokBool3x4;
(*KeywordMap)["bool4x1"] = EHTokBool4x1;
(*KeywordMap)["bool4x2"] = EHTokBool4x2;
(*KeywordMap)["bool4x3"] = EHTokBool4x3;
(*KeywordMap)["bool4x4"] = EHTokBool4x4;
(*KeywordMap)["int1x1"] = EHTokInt1x1;
(*KeywordMap)["int1x2"] = EHTokInt1x2;
(*KeywordMap)["int1x3"] = EHTokInt1x3;
@ -561,6 +577,22 @@ EHlslTokenClass HlslScanContext::tokenizeIdentifier()
case EHTokMin16uint4:
// matrix types
case EHTokBool1x1:
case EHTokBool1x2:
case EHTokBool1x3:
case EHTokBool1x4:
case EHTokBool2x1:
case EHTokBool2x2:
case EHTokBool2x3:
case EHTokBool2x4:
case EHTokBool3x1:
case EHTokBool3x2:
case EHTokBool3x3:
case EHTokBool3x4:
case EHTokBool4x1:
case EHTokBool4x2:
case EHTokBool4x3:
case EHTokBool4x4:
case EHTokInt1x1:
case EHTokInt1x2:
case EHTokInt1x3:
@ -577,6 +609,22 @@ EHlslTokenClass HlslScanContext::tokenizeIdentifier()
case EHTokInt4x2:
case EHTokInt4x3:
case EHTokInt4x4:
case EHTokUint1x1:
case EHTokUint1x2:
case EHTokUint1x3:
case EHTokUint1x4:
case EHTokUint2x1:
case EHTokUint2x2:
case EHTokUint2x3:
case EHTokUint2x4:
case EHTokUint3x1:
case EHTokUint3x2:
case EHTokUint3x3:
case EHTokUint3x4:
case EHTokUint4x1:
case EHTokUint4x2:
case EHTokUint4x3:
case EHTokUint4x4:
case EHTokFloat1x1:
case EHTokFloat1x2:
case EHTokFloat1x3: