GL_EXT_vulkan_glsl_relaxed - retarget gl_VertexID to gl_VertexIndex

instead of allowing for multiple declarations of the variable in the
resulting SPIR-V, instead use a retargeted mechanism to cause references
to gl_VertexID and gl_InstanceID to use the gl_VertexIndex and
gl_InstanceIndex symbol.
This commit is contained in:
Malcolm Bechard 2021-09-16 17:40:49 -04:00
parent 80dcc36907
commit 05794b46a7
7 changed files with 133 additions and 59 deletions

View file

@ -7701,6 +7701,11 @@ static void BuiltInVariable(const char* name, TBuiltInVariable builtIn, TSymbolT
symQualifier.builtIn = builtIn;
}
static void RetargetVariable(const char* from, const char* to, TSymbolTable& symbolTable)
{
symbolTable.retargetSymbol(from, to);
}
//
// For built-in variables inside a named block.
// SpecialQualifier() won't ever go inside a block; their member's qualifier come
@ -7768,8 +7773,8 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
if (spvVersion.vulkan > 0 && spvVersion.vulkanRelaxed) {
// treat these built-ins as aliases of VertexIndex and InstanceIndex
BuiltInVariable("gl_VertexID", EbvVertexIndex, symbolTable);
BuiltInVariable("gl_InstanceID", EbvInstanceIndex, symbolTable);
RetargetVariable("gl_InstanceID", "gl_InstanceIndex", symbolTable);
RetargetVariable("gl_VertexID", "gl_VertexIndex", symbolTable);
}
if (profile != EEsProfile) {

View file

@ -279,8 +279,14 @@ TFunction::~TFunction()
//
TSymbolTableLevel::~TSymbolTableLevel()
{
for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
delete (*it).second;
for (tLevel::iterator it = level.begin(); it != level.end(); ++it) {
const TString& name = it->first;
auto retargetIter = std::find_if(retargetedSymbols.begin(), retargetedSymbols.end(),
[&name](const std::pair<TString, TString>& i) { return i.first == name; });
if (retargetIter == retargetedSymbols.end())
delete (*it).second;
}
delete [] defaultPrecision;
}
@ -418,6 +424,15 @@ TSymbolTableLevel* TSymbolTableLevel::clone() const
TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
symTableLevel->anonId = anonId;
symTableLevel->thisLevel = thisLevel;
symTableLevel->retargetedSymbols.clear();
for (auto &s : retargetedSymbols) {
// Extra constructions to make sure they use the correct allocator pool
TString newFrom;
newFrom = s.first;
TString newTo;
newTo = s.second;
symTableLevel->retargetedSymbols.push_back({std::move(newFrom), std::move(newTo)});
}
std::vector<bool> containerCopied(anonId, false);
tLevel::const_iterator iter;
for (iter = level.begin(); iter != level.end(); ++iter) {
@ -433,8 +448,25 @@ TSymbolTableLevel* TSymbolTableLevel::clone() const
symTableLevel->insert(*container, false);
containerCopied[anon->getAnonId()] = true;
}
} else
} else {
const TString& name = iter->first;
auto retargetIter = std::find_if(retargetedSymbols.begin(), retargetedSymbols.end(),
[&name](const std::pair<TString, TString>& i) { return i.first == name; });
if (retargetIter != retargetedSymbols.end())
continue;
symTableLevel->insert(*iter->second->clone(), false);
}
}
// Now point retargeted symbols to the newly created versions of them
for (auto &s : retargetedSymbols) {
TSymbol* sym = symTableLevel->find(s.second);
if (!sym)
continue;
// Need to declare and assign so newS is using the correct pool allocator
TString newS;
newS = s.first;
symTableLevel->insert(newS, sym);
}
return symTableLevel;

View file

@ -413,13 +413,20 @@ public:
TSymbolTableLevel() : defaultPrecision(0), anonId(0), thisLevel(false) { }
~TSymbolTableLevel();
bool insert(TSymbol& symbol, bool separateNameSpaces)
bool insert(const TString& name, TSymbol* symbol) {
return level.insert(tLevelPair(name, symbol)).second;
}
bool insert(TSymbol& symbol, bool separateNameSpaces, const TString& forcedKeyName = TString())
{
//
// returning true means symbol was added to the table with no semantic errors
//
const TString& name = symbol.getName();
if (name == "") {
if (forcedKeyName.length()) {
return level.insert(tLevelPair(forcedKeyName, &symbol)).second;
}
else if (name == "") {
symbol.getAsVariable()->setAnonId(anonId++);
// An empty name means an anonymous container, exposing its members to the external scope.
// Give it a name and insert its members in the symbol table, pointing to the container.
@ -471,6 +478,16 @@ public:
return true;
}
void retargetSymbol(const TString& from, const TString& to) {
tLevel::const_iterator fromIt = level.find(from);
tLevel::const_iterator toIt = level.find(to);
if (fromIt == level.end() || toIt == level.end())
return;
delete fromIt->second;
level[from] = toIt->second;
retargetedSymbols.push_back({from, to});
}
TSymbol* find(const TString& name) const
{
tLevel::const_iterator it = level.find(name);
@ -583,6 +600,8 @@ protected:
tLevel level; // named mappings
TPrecisionQualifier *defaultPrecision;
// pair<FromName, ToName>
TVector<std::pair<TString, TString>> retargetedSymbols;
int anonId;
bool thisLevel; // True if this level of the symbol table is a structure scope containing member function
// that are supposed to see anonymous access to member variables.
@ -788,6 +807,12 @@ public:
return symbol;
}
void retargetSymbol(const TString& from, const TString& to) {
int level = currentLevel();
table[level]->retargetSymbol(from, to);
}
// Find of a symbol that returns how many layers deep of nested
// structures-with-member-functions ('this' scopes) deep the symbol was
// found in.