GL_EXT_vulkan_glsl_relaxed - retarget gl_VertexID to gl_VertexIndex
instead of allowing for multiple declarations of the variable in the resulting SPIR-V, instead use a retargeted mechanism to cause references to gl_VertexID and gl_InstanceID to use the gl_VertexIndex and gl_InstanceIndex symbol.
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80dcc36907
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05794b46a7
7 changed files with 133 additions and 59 deletions
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@ -7701,6 +7701,11 @@ static void BuiltInVariable(const char* name, TBuiltInVariable builtIn, TSymbolT
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symQualifier.builtIn = builtIn;
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}
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static void RetargetVariable(const char* from, const char* to, TSymbolTable& symbolTable)
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{
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symbolTable.retargetSymbol(from, to);
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}
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//
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// For built-in variables inside a named block.
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// SpecialQualifier() won't ever go inside a block; their member's qualifier come
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@ -7768,8 +7773,8 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
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if (spvVersion.vulkan > 0 && spvVersion.vulkanRelaxed) {
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// treat these built-ins as aliases of VertexIndex and InstanceIndex
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BuiltInVariable("gl_VertexID", EbvVertexIndex, symbolTable);
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BuiltInVariable("gl_InstanceID", EbvInstanceIndex, symbolTable);
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RetargetVariable("gl_InstanceID", "gl_InstanceIndex", symbolTable);
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RetargetVariable("gl_VertexID", "gl_VertexIndex", symbolTable);
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}
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if (profile != EEsProfile) {
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@ -279,8 +279,14 @@ TFunction::~TFunction()
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//
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TSymbolTableLevel::~TSymbolTableLevel()
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{
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for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
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delete (*it).second;
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for (tLevel::iterator it = level.begin(); it != level.end(); ++it) {
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const TString& name = it->first;
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auto retargetIter = std::find_if(retargetedSymbols.begin(), retargetedSymbols.end(),
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[&name](const std::pair<TString, TString>& i) { return i.first == name; });
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if (retargetIter == retargetedSymbols.end())
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delete (*it).second;
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}
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delete [] defaultPrecision;
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}
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@ -418,6 +424,15 @@ TSymbolTableLevel* TSymbolTableLevel::clone() const
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TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
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symTableLevel->anonId = anonId;
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symTableLevel->thisLevel = thisLevel;
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symTableLevel->retargetedSymbols.clear();
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for (auto &s : retargetedSymbols) {
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// Extra constructions to make sure they use the correct allocator pool
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TString newFrom;
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newFrom = s.first;
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TString newTo;
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newTo = s.second;
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symTableLevel->retargetedSymbols.push_back({std::move(newFrom), std::move(newTo)});
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}
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std::vector<bool> containerCopied(anonId, false);
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tLevel::const_iterator iter;
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for (iter = level.begin(); iter != level.end(); ++iter) {
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@ -433,8 +448,25 @@ TSymbolTableLevel* TSymbolTableLevel::clone() const
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symTableLevel->insert(*container, false);
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containerCopied[anon->getAnonId()] = true;
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}
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} else
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} else {
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const TString& name = iter->first;
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auto retargetIter = std::find_if(retargetedSymbols.begin(), retargetedSymbols.end(),
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[&name](const std::pair<TString, TString>& i) { return i.first == name; });
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if (retargetIter != retargetedSymbols.end())
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continue;
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symTableLevel->insert(*iter->second->clone(), false);
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}
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}
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// Now point retargeted symbols to the newly created versions of them
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for (auto &s : retargetedSymbols) {
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TSymbol* sym = symTableLevel->find(s.second);
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if (!sym)
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continue;
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// Need to declare and assign so newS is using the correct pool allocator
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TString newS;
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newS = s.first;
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symTableLevel->insert(newS, sym);
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}
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return symTableLevel;
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@ -413,13 +413,20 @@ public:
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TSymbolTableLevel() : defaultPrecision(0), anonId(0), thisLevel(false) { }
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~TSymbolTableLevel();
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bool insert(TSymbol& symbol, bool separateNameSpaces)
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bool insert(const TString& name, TSymbol* symbol) {
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return level.insert(tLevelPair(name, symbol)).second;
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}
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bool insert(TSymbol& symbol, bool separateNameSpaces, const TString& forcedKeyName = TString())
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{
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//
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// returning true means symbol was added to the table with no semantic errors
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//
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const TString& name = symbol.getName();
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if (name == "") {
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if (forcedKeyName.length()) {
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return level.insert(tLevelPair(forcedKeyName, &symbol)).second;
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}
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else if (name == "") {
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symbol.getAsVariable()->setAnonId(anonId++);
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// An empty name means an anonymous container, exposing its members to the external scope.
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// Give it a name and insert its members in the symbol table, pointing to the container.
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@ -471,6 +478,16 @@ public:
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return true;
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}
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void retargetSymbol(const TString& from, const TString& to) {
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tLevel::const_iterator fromIt = level.find(from);
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tLevel::const_iterator toIt = level.find(to);
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if (fromIt == level.end() || toIt == level.end())
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return;
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delete fromIt->second;
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level[from] = toIt->second;
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retargetedSymbols.push_back({from, to});
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}
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TSymbol* find(const TString& name) const
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{
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tLevel::const_iterator it = level.find(name);
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@ -583,6 +600,8 @@ protected:
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tLevel level; // named mappings
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TPrecisionQualifier *defaultPrecision;
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// pair<FromName, ToName>
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TVector<std::pair<TString, TString>> retargetedSymbols;
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int anonId;
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bool thisLevel; // True if this level of the symbol table is a structure scope containing member function
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// that are supposed to see anonymous access to member variables.
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@ -788,6 +807,12 @@ public:
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return symbol;
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}
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void retargetSymbol(const TString& from, const TString& to) {
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int level = currentLevel();
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table[level]->retargetSymbol(from, to);
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}
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// Find of a symbol that returns how many layers deep of nested
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// structures-with-member-functions ('this' scopes) deep the symbol was
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// found in.
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