Implement the extension GL_AMD_shader_fragment_mask
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12 changed files with 288 additions and 8 deletions
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@ -201,6 +201,7 @@ void TParseVersions::initializeExtensionBehavior()
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extensionBehavior[E_GL_AMD_texture_gather_bias_lod] = EBhDisable;
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extensionBehavior[E_GL_AMD_gpu_shader_int16] = EBhDisable;
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extensionBehavior[E_GL_AMD_shader_image_load_store_lod] = EBhDisable;
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extensionBehavior[E_GL_AMD_shader_fragment_mask] = EBhDisable;
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#endif
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#ifdef NV_EXTENSIONS
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@ -333,6 +334,7 @@ void TParseVersions::getPreamble(std::string& preamble)
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"#define GL_AMD_texture_gather_bias_lod 1\n"
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"#define GL_AMD_gpu_shader_int16 1\n"
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"#define GL_AMD_shader_image_load_store_lod 1\n"
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"#define GL_AMD_shader_fragment_mask 1\n"
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#endif
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#ifdef NV_EXTENSIONS
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