GL_ARB_enhanced_layouts, part 5: uniform offset and align semantics. Numerical computations not yet done.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25092 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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12 changed files with 243 additions and 46 deletions
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@ -166,6 +166,7 @@ public:
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void declareBlock(TSourceLoc, TTypeList& typeList, const TString* instanceName = 0, TArraySizes* arraySizes = 0);
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void fixBlockLocations(TSourceLoc, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
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void fixBlockXfbOffsets(TSourceLoc, TQualifier&, TTypeList&);
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void fixBlockUniformOffsets(TSourceLoc, TQualifier&, TTypeList&);
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void addQualifierToExisting(TSourceLoc, TQualifier, const TString& identifier);
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void addQualifierToExisting(TSourceLoc, TQualifier, TIdentifierList&);
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void invariantCheck(TSourceLoc, const TType&, const TString& identifier);
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