GL_ARB_enhanced_layouts, part 5: uniform offset and align semantics. Numerical computations not yet done.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25092 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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12 changed files with 243 additions and 46 deletions
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@ -15,7 +15,7 @@ ERROR: 0:38: 'output block' : not supported with this profile: es
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ERROR: 0:42: 'location qualifier on output' : not supported in this stage: vertex
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ERROR: 0:50: 'shared' : not supported with this profile: es
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ERROR: 0:50: 'shared' : not supported in this stage: vertex
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ERROR: 0:54: 'layout' : qualifiers for matrix layout and block packing only apply to uniform or buffer blocks
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ERROR: 0:54: 'layout' : cannot specify packing on a variable declaration
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ERROR: 0:57: 'location' : overlapping use of location 40
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ERROR: 18 compilation errors. No code generated.
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@ -73,7 +73,7 @@ ERROR: node is still EOpNull!
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0:? '__anon__2' (out block{out highp float f})
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0:? 'badoutA' (layout(location=10 ) smooth out highp 4-component vector of float)
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0:? 'compute_only' (shared highp 4-component vector of float)
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0:? 'aoeuntaoeu' (layout(packed ) highp float)
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0:? 'aoeuntaoeu' (layout(packed ) uniform highp float)
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0:? 'cd' (layout(location=40 ) in highp float)
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0:? 'ce' (layout(location=37 ) in highp 4X3 matrix of float)
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0:? 'gl_VertexID' (gl_VertexId highp int)
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