GL_ARM_shader_core_builtins support
Add support for GL_ARM_shader_core_builtins and SPV_ARM_core_builtins, including initial tests
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@ -265,6 +265,9 @@ const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute
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const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
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const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader";
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// ARM
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const char* const E_GL_ARM_shader_core_builtins = "GL_ARM_shader_core_builtins";
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// Arrays of extensions for the above viewportEXTs duplications
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const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };
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