Rename PCH macro to glslang_pch (to avoid name collision) and update to latest spirv-tools

This commit is contained in:
Jeff Bolz 2018-11-07 09:35:20 -06:00
parent 8b782e77df
commit 02ed310ac3
5 changed files with 6 additions and 6 deletions

View file

@ -80,7 +80,7 @@ set(HEADERS
# WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
# set(BISON_GLSLParser_OUTPUT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp)
PCH(SOURCES MachineIndependent/pch.cpp)
glslang_pch(SOURCES MachineIndependent/pch.cpp)
add_library(glslang ${LIB_TYPE} ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
set_property(TARGET glslang PROPERTY FOLDER glslang)