HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.
This needs some render testing, but is destined to be part of master. This also leads to a variety of other simplifications. - IO are global symbols, so only need one list of linkage nodes (deferred) - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized - several parts of splitting/flattening are now localized
This commit is contained in:
parent
18adbdbbb8
commit
02467d8d94
171 changed files with 37604 additions and 32679 deletions
|
|
@ -1,7 +1,7 @@
|
|||
hlsl.getdimensions.dx10.vert
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:11 Function Definition: main( (temp structure{temp 4-component vector of float Position Pos})
|
||||
0:11 Function Definition: @main( (temp structure{temp 4-component vector of float Position Pos})
|
||||
0:11 Function Parameters:
|
||||
0:? Sequence
|
||||
0:21 Sequence
|
||||
|
|
@ -36,19 +36,22 @@ Shader version: 450
|
|||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:26 Sequence
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child (temp 4-component vector of float)
|
||||
0:? 'Pos' (out 4-component vector of float Position)
|
||||
0:26 Pos: direct index for structure (temp 4-component vector of float)
|
||||
0:26 'vsout' (temp structure{temp 4-component vector of float Pos})
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 Branch: Return
|
||||
0:26 Branch: Return with expression
|
||||
0:26 'vsout' (temp structure{temp 4-component vector of float Pos})
|
||||
0:11 Function Definition: main( (temp void)
|
||||
0:11 Function Parameters:
|
||||
0:? Sequence
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child (temp 4-component vector of float)
|
||||
0:? '@entryPointOutput_Pos' (out 4-component vector of float Position)
|
||||
0:11 Pos: direct index for structure (temp 4-component vector of float Position)
|
||||
0:11 Function Call: @main( (temp structure{temp 4-component vector of float Position Pos})
|
||||
0:11 Constant:
|
||||
0:11 0 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
|
||||
0:? 'PerVertex_out' (out block{out 4-component vector of float Position Pos})
|
||||
0:? 'PerVertex_out' (out block{out 4-component vector of float Position @entryPointOutput_Pos})
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
|
@ -56,7 +59,7 @@ Linked vertex stage:
|
|||
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:11 Function Definition: main( (temp structure{temp 4-component vector of float Position Pos})
|
||||
0:11 Function Definition: @main( (temp structure{temp 4-component vector of float Position Pos})
|
||||
0:11 Function Parameters:
|
||||
0:? Sequence
|
||||
0:21 Sequence
|
||||
|
|
@ -91,100 +94,120 @@ Shader version: 450
|
|||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:26 Sequence
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child (temp 4-component vector of float)
|
||||
0:? 'Pos' (out 4-component vector of float Position)
|
||||
0:26 Pos: direct index for structure (temp 4-component vector of float)
|
||||
0:26 'vsout' (temp structure{temp 4-component vector of float Pos})
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 Branch: Return
|
||||
0:26 Branch: Return with expression
|
||||
0:26 'vsout' (temp structure{temp 4-component vector of float Pos})
|
||||
0:11 Function Definition: main( (temp void)
|
||||
0:11 Function Parameters:
|
||||
0:? Sequence
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child (temp 4-component vector of float)
|
||||
0:? '@entryPointOutput_Pos' (out 4-component vector of float Position)
|
||||
0:11 Pos: direct index for structure (temp 4-component vector of float Position)
|
||||
0:11 Function Call: @main( (temp structure{temp 4-component vector of float Position Pos})
|
||||
0:11 Constant:
|
||||
0:11 0 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
|
||||
0:? 'PerVertex_out' (out block{out 4-component vector of float Position Pos})
|
||||
0:? 'PerVertex_out' (out block{out 4-component vector of float Position @entryPointOutput_Pos})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 46
|
||||
// Id's are bound by 57
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
Capability ImageQuery
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 36 45
|
||||
EntryPoint Vertex 4 "main" 48 56
|
||||
Name 4 "main"
|
||||
Name 8 "sizeQueryTemp"
|
||||
Name 12 "g_tTex1df4"
|
||||
Name 16 "WidthU"
|
||||
Name 18 "sizeQueryTemp"
|
||||
Name 23 "NumberOfLevelsU"
|
||||
Name 27 "VS_OUTPUT"
|
||||
MemberName 27(VS_OUTPUT) 0 "Pos"
|
||||
Name 29 "vsout"
|
||||
Name 36 "Pos"
|
||||
Name 42 "g_sSamp"
|
||||
Name 43 "PerVertex_out"
|
||||
MemberName 43(PerVertex_out) 0 "Pos"
|
||||
Name 45 "PerVertex_out"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 12(g_tTex1df4) Binding 0
|
||||
Decorate 36(Pos) BuiltIn Position
|
||||
Decorate 42(g_sSamp) DescriptorSet 0
|
||||
Decorate 42(g_sSamp) Binding 0
|
||||
MemberDecorate 43(PerVertex_out) 0 BuiltIn Position
|
||||
Decorate 43(PerVertex_out) Block
|
||||
Name 8 "VS_OUTPUT"
|
||||
MemberName 8(VS_OUTPUT) 0 "Pos"
|
||||
Name 10 "@main("
|
||||
Name 14 "sizeQueryTemp"
|
||||
Name 17 "g_tTex1df4"
|
||||
Name 21 "WidthU"
|
||||
Name 23 "sizeQueryTemp"
|
||||
Name 28 "NumberOfLevelsU"
|
||||
Name 31 "VS_OUTPUT"
|
||||
MemberName 31(VS_OUTPUT) 0 "Pos"
|
||||
Name 33 "vsout"
|
||||
Name 48 "@entryPointOutput_Pos"
|
||||
Name 53 "g_sSamp"
|
||||
Name 54 "PerVertex_out"
|
||||
MemberName 54(PerVertex_out) 0 "@entryPointOutput_Pos"
|
||||
Name 56 "PerVertex_out"
|
||||
MemberDecorate 8(VS_OUTPUT) 0 BuiltIn Position
|
||||
Decorate 17(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 17(g_tTex1df4) Binding 0
|
||||
Decorate 48(@entryPointOutput_Pos) BuiltIn Position
|
||||
Decorate 53(g_sSamp) DescriptorSet 0
|
||||
Decorate 53(g_sSamp) Binding 0
|
||||
MemberDecorate 54(PerVertex_out) 0 BuiltIn Position
|
||||
Decorate 54(PerVertex_out) Block
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 0
|
||||
7: TypePointer Function 6(int)
|
||||
9: TypeFloat 32
|
||||
10: TypeImage 9(float) 1D sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeInt 32 1
|
||||
20: 6(int) Constant 6
|
||||
26: TypeVector 9(float) 4
|
||||
27(VS_OUTPUT): TypeStruct 26(fvec4)
|
||||
28: TypePointer Function 27(VS_OUTPUT)
|
||||
30: 14(int) Constant 0
|
||||
31: 9(float) Constant 0
|
||||
32: 26(fvec4) ConstantComposite 31 31 31 31
|
||||
33: TypePointer Function 26(fvec4)
|
||||
35: TypePointer Output 26(fvec4)
|
||||
36(Pos): 35(ptr) Variable Output
|
||||
40: TypeSampler
|
||||
41: TypePointer UniformConstant 40
|
||||
42(g_sSamp): 41(ptr) Variable UniformConstant
|
||||
43(PerVertex_out): TypeStruct 26(fvec4)
|
||||
44: TypePointer Output 43(PerVertex_out)
|
||||
45(PerVertex_out): 44(ptr) Variable Output
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(VS_OUTPUT): TypeStruct 7(fvec4)
|
||||
9: TypeFunction 8(VS_OUTPUT)
|
||||
12: TypeInt 32 0
|
||||
13: TypePointer Function 12(int)
|
||||
15: TypeImage 6(float) 1D sampled format:Unknown
|
||||
16: TypePointer UniformConstant 15
|
||||
17(g_tTex1df4): 16(ptr) Variable UniformConstant
|
||||
19: TypeInt 32 1
|
||||
25: 12(int) Constant 6
|
||||
31(VS_OUTPUT): TypeStruct 7(fvec4)
|
||||
32: TypePointer Function 31(VS_OUTPUT)
|
||||
34: 19(int) Constant 0
|
||||
35: 6(float) Constant 0
|
||||
36: 7(fvec4) ConstantComposite 35 35 35 35
|
||||
37: TypePointer Function 7(fvec4)
|
||||
40: TypePointer Function 8(VS_OUTPUT)
|
||||
47: TypePointer Output 7(fvec4)
|
||||
48(@entryPointOutput_Pos): 47(ptr) Variable Output
|
||||
51: TypeSampler
|
||||
52: TypePointer UniformConstant 51
|
||||
53(g_sSamp): 52(ptr) Variable UniformConstant
|
||||
54(PerVertex_out): TypeStruct 7(fvec4)
|
||||
55: TypePointer Output 54(PerVertex_out)
|
||||
56(PerVertex_out): 55(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(sizeQueryTemp): 7(ptr) Variable Function
|
||||
16(WidthU): 7(ptr) Variable Function
|
||||
18(sizeQueryTemp): 7(ptr) Variable Function
|
||||
23(NumberOfLevelsU): 7(ptr) Variable Function
|
||||
29(vsout): 28(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
15: 14(int) ImageQuerySize 13
|
||||
Store 8(sizeQueryTemp) 15
|
||||
17: 6(int) Load 8(sizeQueryTemp)
|
||||
Store 16(WidthU) 17
|
||||
19: 10 Load 12(g_tTex1df4)
|
||||
21: 14(int) ImageQuerySizeLod 19 20
|
||||
Store 18(sizeQueryTemp) 21
|
||||
22: 6(int) Load 18(sizeQueryTemp)
|
||||
Store 16(WidthU) 22
|
||||
24: 10 Load 12(g_tTex1df4)
|
||||
25: 14(int) ImageQueryLevels 24
|
||||
Store 23(NumberOfLevelsU) 25
|
||||
34: 33(ptr) AccessChain 29(vsout) 30
|
||||
Store 34 32
|
||||
37: 33(ptr) AccessChain 29(vsout) 30
|
||||
38: 26(fvec4) Load 37
|
||||
Store 36(Pos) 38
|
||||
49:8(VS_OUTPUT) FunctionCall 10(@main()
|
||||
50: 7(fvec4) CompositeExtract 49 0
|
||||
Store 48(@entryPointOutput_Pos) 50
|
||||
Return
|
||||
FunctionEnd
|
||||
10(@main():8(VS_OUTPUT) Function None 9
|
||||
11: Label
|
||||
14(sizeQueryTemp): 13(ptr) Variable Function
|
||||
21(WidthU): 13(ptr) Variable Function
|
||||
23(sizeQueryTemp): 13(ptr) Variable Function
|
||||
28(NumberOfLevelsU): 13(ptr) Variable Function
|
||||
33(vsout): 32(ptr) Variable Function
|
||||
41: 40(ptr) Variable Function
|
||||
18: 15 Load 17(g_tTex1df4)
|
||||
20: 19(int) ImageQuerySize 18
|
||||
Store 14(sizeQueryTemp) 20
|
||||
22: 12(int) Load 14(sizeQueryTemp)
|
||||
Store 21(WidthU) 22
|
||||
24: 15 Load 17(g_tTex1df4)
|
||||
26: 19(int) ImageQuerySizeLod 24 25
|
||||
Store 23(sizeQueryTemp) 26
|
||||
27: 12(int) Load 23(sizeQueryTemp)
|
||||
Store 21(WidthU) 27
|
||||
29: 15 Load 17(g_tTex1df4)
|
||||
30: 19(int) ImageQueryLevels 29
|
||||
Store 28(NumberOfLevelsU) 30
|
||||
38: 37(ptr) AccessChain 33(vsout) 34
|
||||
Store 38 36
|
||||
39:31(VS_OUTPUT) Load 33(vsout)
|
||||
42: 7(fvec4) CompositeExtract 39 0
|
||||
43: 37(ptr) AccessChain 41 34
|
||||
Store 43 42
|
||||
44:8(VS_OUTPUT) Load 41
|
||||
ReturnValue 44
|
||||
FunctionEnd
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue