HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.
This needs some render testing, but is destined to be part of master. This also leads to a variety of other simplifications. - IO are global symbols, so only need one list of linkage nodes (deferred) - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized - several parts of splitting/flattening are now localized
This commit is contained in:
parent
18adbdbbb8
commit
02467d8d94
171 changed files with 37604 additions and 32679 deletions
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@ -2,7 +2,7 @@ hlsl.gather.offset.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:28 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Function Definition: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Function Parameters:
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0:? Sequence
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0:33 Sequence
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@ -61,24 +61,28 @@ gl_FragCoord origin is upper left
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0:41 1 (const int)
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0:41 Constant:
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0:41 1.000000
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0:43 Sequence
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0:43 Sequence
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0:43 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:43 Color: direct index for structure (temp 4-component vector of float)
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:43 Constant:
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0:43 0 (const int)
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0:43 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:43 Depth: direct index for structure (temp float)
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:43 Constant:
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0:43 1 (const int)
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0:43 Branch: Return
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0:43 Branch: Return with expression
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Function Definition: main( (temp void)
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0:28 Function Parameters:
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0:? Sequence
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0:28 Sequence
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0:28 move second child to first child (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Function Call: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:28 Color: direct index for structure (temp 4-component vector of float)
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0:28 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Constant:
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0:28 0 (const int)
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0:28 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:28 Depth: direct index for structure (temp float)
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0:28 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Constant:
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0:28 1 (const int)
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0:? Linker Objects
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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@ -93,6 +97,8 @@ gl_FragCoord origin is upper left
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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Linked fragment stage:
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@ -101,7 +107,7 @@ Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:28 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Function Definition: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Function Parameters:
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0:? Sequence
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0:33 Sequence
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@ -160,24 +166,28 @@ gl_FragCoord origin is upper left
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0:41 1 (const int)
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0:41 Constant:
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0:41 1.000000
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0:43 Sequence
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0:43 Sequence
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0:43 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:43 Color: direct index for structure (temp 4-component vector of float)
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:43 Constant:
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0:43 0 (const int)
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0:43 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:43 Depth: direct index for structure (temp float)
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:43 Constant:
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0:43 1 (const int)
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0:43 Branch: Return
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0:43 Branch: Return with expression
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Function Definition: main( (temp void)
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0:28 Function Parameters:
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0:? Sequence
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0:28 Sequence
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0:28 move second child to first child (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Function Call: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:28 Color: direct index for structure (temp 4-component vector of float)
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0:28 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Constant:
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0:28 0 (const int)
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0:28 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:28 Depth: direct index for structure (temp float)
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0:28 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:28 Constant:
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0:28 1 (const int)
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0:? Linker Objects
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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@ -192,170 +202,183 @@ gl_FragCoord origin is upper left
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 107
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// Id's are bound by 114
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Capability Shader
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 71 75
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EntryPoint Fragment 4 "main" 79 83
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 9 "txval20"
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Name 12 "g_tTex2df4"
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Name 16 "g_sSamp"
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Name 32 "txval21"
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Name 35 "g_tTex2di4"
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Name 48 "txval22"
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Name 51 "g_tTex2du4"
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Name 62 "PS_OUTPUT"
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MemberName 62(PS_OUTPUT) 0 "Color"
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MemberName 62(PS_OUTPUT) 1 "Depth"
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Name 64 "psout"
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Name 71 "Color"
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Name 75 "Depth"
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Name 81 "g_tTex1df4a"
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Name 82 "g_tTex1df4"
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Name 85 "g_tTex1di4"
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Name 88 "g_tTex1du4"
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Name 91 "g_tTex3df4"
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Name 94 "g_tTex3di4"
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Name 97 "g_tTex3du4"
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Name 100 "g_tTexcdf4"
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Name 103 "g_tTexcdi4"
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Name 106 "g_tTexcdu4"
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Decorate 12(g_tTex2df4) DescriptorSet 0
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Decorate 16(g_sSamp) DescriptorSet 0
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Decorate 16(g_sSamp) Binding 0
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Decorate 35(g_tTex2di4) DescriptorSet 0
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Decorate 51(g_tTex2du4) DescriptorSet 0
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Decorate 71(Color) Location 0
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Decorate 75(Depth) BuiltIn FragDepth
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Decorate 81(g_tTex1df4a) DescriptorSet 0
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Decorate 81(g_tTex1df4a) Binding 1
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Decorate 82(g_tTex1df4) DescriptorSet 0
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Decorate 82(g_tTex1df4) Binding 0
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Decorate 85(g_tTex1di4) DescriptorSet 0
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Decorate 88(g_tTex1du4) DescriptorSet 0
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Decorate 91(g_tTex3df4) DescriptorSet 0
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Decorate 94(g_tTex3di4) DescriptorSet 0
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Decorate 97(g_tTex3du4) DescriptorSet 0
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Decorate 100(g_tTexcdf4) DescriptorSet 0
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Decorate 103(g_tTexcdi4) DescriptorSet 0
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Decorate 106(g_tTexcdu4) DescriptorSet 0
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Name 8 "PS_OUTPUT"
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MemberName 8(PS_OUTPUT) 0 "Color"
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MemberName 8(PS_OUTPUT) 1 "Depth"
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Name 10 "@main("
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Name 13 "txval20"
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Name 16 "g_tTex2df4"
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Name 20 "g_sSamp"
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Name 36 "txval21"
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Name 39 "g_tTex2di4"
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Name 52 "txval22"
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Name 55 "g_tTex2du4"
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Name 67 "psout"
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Name 76 "flattenTemp"
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Name 79 "Color"
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Name 83 "Depth"
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Name 88 "g_tTex1df4a"
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Name 89 "g_tTex1df4"
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Name 92 "g_tTex1di4"
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Name 95 "g_tTex1du4"
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Name 98 "g_tTex3df4"
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Name 101 "g_tTex3di4"
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Name 104 "g_tTex3du4"
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Name 107 "g_tTexcdf4"
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Name 110 "g_tTexcdi4"
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Name 113 "g_tTexcdu4"
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Decorate 16(g_tTex2df4) DescriptorSet 0
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Decorate 20(g_sSamp) DescriptorSet 0
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Decorate 20(g_sSamp) Binding 0
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Decorate 39(g_tTex2di4) DescriptorSet 0
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Decorate 55(g_tTex2du4) DescriptorSet 0
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Decorate 79(Color) Location 0
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Decorate 83(Depth) BuiltIn FragDepth
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Decorate 88(g_tTex1df4a) DescriptorSet 0
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Decorate 88(g_tTex1df4a) Binding 1
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Decorate 89(g_tTex1df4) DescriptorSet 0
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Decorate 89(g_tTex1df4) Binding 0
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Decorate 92(g_tTex1di4) DescriptorSet 0
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Decorate 95(g_tTex1du4) DescriptorSet 0
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Decorate 98(g_tTex3df4) DescriptorSet 0
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Decorate 101(g_tTex3di4) DescriptorSet 0
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Decorate 104(g_tTex3du4) DescriptorSet 0
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Decorate 107(g_tTexcdf4) DescriptorSet 0
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Decorate 110(g_tTexcdi4) DescriptorSet 0
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Decorate 113(g_tTexcdu4) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: TypeImage 6(float) 2D sampled format:Unknown
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11: TypePointer UniformConstant 10
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12(g_tTex2df4): 11(ptr) Variable UniformConstant
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14: TypeSampler
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8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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9: TypeFunction 8(PS_OUTPUT)
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12: TypePointer Function 7(fvec4)
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14: TypeImage 6(float) 2D sampled format:Unknown
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15: TypePointer UniformConstant 14
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16(g_sSamp): 15(ptr) Variable UniformConstant
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18: TypeSampledImage 10
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20: TypeVector 6(float) 2
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21: 6(float) Constant 1036831949
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22: 6(float) Constant 1045220557
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23: 20(fvec2) ConstantComposite 21 22
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24: TypeInt 32 1
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25: TypeVector 24(int) 2
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26: 24(int) Constant 1
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27: 24(int) Constant 0
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28: 25(ivec2) ConstantComposite 26 27
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30: TypeVector 24(int) 4
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31: TypePointer Function 30(ivec4)
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33: TypeImage 24(int) 2D sampled format:Unknown
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34: TypePointer UniformConstant 33
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35(g_tTex2di4): 34(ptr) Variable UniformConstant
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38: TypeSampledImage 33
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40: 6(float) Constant 1050253722
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41: 6(float) Constant 1053609165
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42: 20(fvec2) ConstantComposite 40 41
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43: 25(ivec2) ConstantComposite 26 26
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45: TypeInt 32 0
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46: TypeVector 45(int) 4
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47: TypePointer Function 46(ivec4)
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49: TypeImage 45(int) 2D sampled format:Unknown
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50: TypePointer UniformConstant 49
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51(g_tTex2du4): 50(ptr) Variable UniformConstant
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54: TypeSampledImage 49
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56: 6(float) Constant 1056964608
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57: 6(float) Constant 1058642330
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58: 20(fvec2) ConstantComposite 56 57
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59: 24(int) Constant 4294967295
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60: 25(ivec2) ConstantComposite 26 59
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62(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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63: TypePointer Function 62(PS_OUTPUT)
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65: 6(float) Constant 1065353216
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66: 7(fvec4) ConstantComposite 65 65 65 65
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68: TypePointer Function 6(float)
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70: TypePointer Output 7(fvec4)
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71(Color): 70(ptr) Variable Output
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74: TypePointer Output 6(float)
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75(Depth): 74(ptr) Variable Output
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79: TypeImage 6(float) 1D sampled format:Unknown
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80: TypePointer UniformConstant 79
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81(g_tTex1df4a): 80(ptr) Variable UniformConstant
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82(g_tTex1df4): 80(ptr) Variable UniformConstant
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83: TypeImage 24(int) 1D sampled format:Unknown
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84: TypePointer UniformConstant 83
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85(g_tTex1di4): 84(ptr) Variable UniformConstant
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86: TypeImage 45(int) 1D sampled format:Unknown
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16(g_tTex2df4): 15(ptr) Variable UniformConstant
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18: TypeSampler
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19: TypePointer UniformConstant 18
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20(g_sSamp): 19(ptr) Variable UniformConstant
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22: TypeSampledImage 14
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24: TypeVector 6(float) 2
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25: 6(float) Constant 1036831949
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26: 6(float) Constant 1045220557
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27: 24(fvec2) ConstantComposite 25 26
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28: TypeInt 32 1
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29: TypeVector 28(int) 2
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30: 28(int) Constant 1
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31: 28(int) Constant 0
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32: 29(ivec2) ConstantComposite 30 31
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34: TypeVector 28(int) 4
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35: TypePointer Function 34(ivec4)
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37: TypeImage 28(int) 2D sampled format:Unknown
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38: TypePointer UniformConstant 37
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39(g_tTex2di4): 38(ptr) Variable UniformConstant
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42: TypeSampledImage 37
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44: 6(float) Constant 1050253722
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45: 6(float) Constant 1053609165
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46: 24(fvec2) ConstantComposite 44 45
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47: 29(ivec2) ConstantComposite 30 30
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49: TypeInt 32 0
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50: TypeVector 49(int) 4
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51: TypePointer Function 50(ivec4)
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53: TypeImage 49(int) 2D sampled format:Unknown
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54: TypePointer UniformConstant 53
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55(g_tTex2du4): 54(ptr) Variable UniformConstant
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58: TypeSampledImage 53
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60: 6(float) Constant 1056964608
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61: 6(float) Constant 1058642330
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62: 24(fvec2) ConstantComposite 60 61
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63: 28(int) Constant 4294967295
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64: 29(ivec2) ConstantComposite 30 63
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66: TypePointer Function 8(PS_OUTPUT)
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68: 6(float) Constant 1065353216
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69: 7(fvec4) ConstantComposite 68 68 68 68
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71: TypePointer Function 6(float)
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78: TypePointer Output 7(fvec4)
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79(Color): 78(ptr) Variable Output
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82: TypePointer Output 6(float)
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83(Depth): 82(ptr) Variable Output
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86: TypeImage 6(float) 1D sampled format:Unknown
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87: TypePointer UniformConstant 86
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88(g_tTex1du4): 87(ptr) Variable UniformConstant
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89: TypeImage 6(float) 3D sampled format:Unknown
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90: TypePointer UniformConstant 89
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91(g_tTex3df4): 90(ptr) Variable UniformConstant
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92: TypeImage 24(int) 3D sampled format:Unknown
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93: TypePointer UniformConstant 92
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94(g_tTex3di4): 93(ptr) Variable UniformConstant
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95: TypeImage 45(int) 3D sampled format:Unknown
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96: TypePointer UniformConstant 95
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97(g_tTex3du4): 96(ptr) Variable UniformConstant
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98: TypeImage 6(float) Cube sampled format:Unknown
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99: TypePointer UniformConstant 98
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100(g_tTexcdf4): 99(ptr) Variable UniformConstant
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101: TypeImage 24(int) Cube sampled format:Unknown
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102: TypePointer UniformConstant 101
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103(g_tTexcdi4): 102(ptr) Variable UniformConstant
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104: TypeImage 45(int) Cube sampled format:Unknown
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105: TypePointer UniformConstant 104
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106(g_tTexcdu4): 105(ptr) Variable UniformConstant
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88(g_tTex1df4a): 87(ptr) Variable UniformConstant
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89(g_tTex1df4): 87(ptr) Variable UniformConstant
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90: TypeImage 28(int) 1D sampled format:Unknown
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91: TypePointer UniformConstant 90
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92(g_tTex1di4): 91(ptr) Variable UniformConstant
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93: TypeImage 49(int) 1D sampled format:Unknown
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94: TypePointer UniformConstant 93
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95(g_tTex1du4): 94(ptr) Variable UniformConstant
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96: TypeImage 6(float) 3D sampled format:Unknown
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97: TypePointer UniformConstant 96
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98(g_tTex3df4): 97(ptr) Variable UniformConstant
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99: TypeImage 28(int) 3D sampled format:Unknown
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100: TypePointer UniformConstant 99
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101(g_tTex3di4): 100(ptr) Variable UniformConstant
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102: TypeImage 49(int) 3D sampled format:Unknown
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103: TypePointer UniformConstant 102
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104(g_tTex3du4): 103(ptr) Variable UniformConstant
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105: TypeImage 6(float) Cube sampled format:Unknown
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106: TypePointer UniformConstant 105
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107(g_tTexcdf4): 106(ptr) Variable UniformConstant
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108: TypeImage 28(int) Cube sampled format:Unknown
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109: TypePointer UniformConstant 108
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110(g_tTexcdi4): 109(ptr) Variable UniformConstant
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111: TypeImage 49(int) Cube sampled format:Unknown
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112: TypePointer UniformConstant 111
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113(g_tTexcdu4): 112(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval20): 8(ptr) Variable Function
|
||||
32(txval21): 31(ptr) Variable Function
|
||||
48(txval22): 47(ptr) Variable Function
|
||||
64(psout): 63(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex2df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
29: 7(fvec4) ImageGather 19 23 27 ConstOffset 28
|
||||
Store 9(txval20) 29
|
||||
36: 33 Load 35(g_tTex2di4)
|
||||
37: 14 Load 16(g_sSamp)
|
||||
39: 38 SampledImage 36 37
|
||||
44: 30(ivec4) ImageGather 39 42 27 ConstOffset 43
|
||||
Store 32(txval21) 44
|
||||
52: 49 Load 51(g_tTex2du4)
|
||||
53: 14 Load 16(g_sSamp)
|
||||
55: 54 SampledImage 52 53
|
||||
61: 46(ivec4) ImageGather 55 58 27 ConstOffset 60
|
||||
Store 48(txval22) 61
|
||||
67: 8(ptr) AccessChain 64(psout) 27
|
||||
Store 67 66
|
||||
69: 68(ptr) AccessChain 64(psout) 26
|
||||
Store 69 65
|
||||
72: 8(ptr) AccessChain 64(psout) 27
|
||||
73: 7(fvec4) Load 72
|
||||
Store 71(Color) 73
|
||||
76: 68(ptr) AccessChain 64(psout) 26
|
||||
77: 6(float) Load 76
|
||||
Store 75(Depth) 77
|
||||
76(flattenTemp): 66(ptr) Variable Function
|
||||
77:8(PS_OUTPUT) FunctionCall 10(@main()
|
||||
Store 76(flattenTemp) 77
|
||||
80: 12(ptr) AccessChain 76(flattenTemp) 31
|
||||
81: 7(fvec4) Load 80
|
||||
Store 79(Color) 81
|
||||
84: 71(ptr) AccessChain 76(flattenTemp) 30
|
||||
85: 6(float) Load 84
|
||||
Store 83(Depth) 85
|
||||
Return
|
||||
FunctionEnd
|
||||
10(@main():8(PS_OUTPUT) Function None 9
|
||||
11: Label
|
||||
13(txval20): 12(ptr) Variable Function
|
||||
36(txval21): 35(ptr) Variable Function
|
||||
52(txval22): 51(ptr) Variable Function
|
||||
67(psout): 66(ptr) Variable Function
|
||||
17: 14 Load 16(g_tTex2df4)
|
||||
21: 18 Load 20(g_sSamp)
|
||||
23: 22 SampledImage 17 21
|
||||
33: 7(fvec4) ImageGather 23 27 31 ConstOffset 32
|
||||
Store 13(txval20) 33
|
||||
40: 37 Load 39(g_tTex2di4)
|
||||
41: 18 Load 20(g_sSamp)
|
||||
43: 42 SampledImage 40 41
|
||||
48: 34(ivec4) ImageGather 43 46 31 ConstOffset 47
|
||||
Store 36(txval21) 48
|
||||
56: 53 Load 55(g_tTex2du4)
|
||||
57: 18 Load 20(g_sSamp)
|
||||
59: 58 SampledImage 56 57
|
||||
65: 50(ivec4) ImageGather 59 62 31 ConstOffset 64
|
||||
Store 52(txval22) 65
|
||||
70: 12(ptr) AccessChain 67(psout) 31
|
||||
Store 70 69
|
||||
72: 71(ptr) AccessChain 67(psout) 30
|
||||
Store 72 68
|
||||
73:8(PS_OUTPUT) Load 67(psout)
|
||||
ReturnValue 73
|
||||
FunctionEnd
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue