Add the original-style texture-rectangle texturing functions, and allow rectangular samplers to be declared under relaxed semantic checks.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27538 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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4 changed files with 123 additions and 4 deletions
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@ -689,7 +689,13 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"vec4 shadow2D(sampler2DShadow, vec3);"
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"vec4 shadow1DProj(sampler1DShadow, vec4);"
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"vec4 shadow2DProj(sampler2DShadow, vec4);"
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"vec4 texture2DRect(sampler2DRect, vec2);" // GL_ARB_texture_rectangle, caught by keyword check
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"vec4 texture2DRectProj(sampler2DRect, vec3);" // GL_ARB_texture_rectangle, caught by keyword check
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"vec4 texture2DRectProj(sampler2DRect, vec4);" // GL_ARB_texture_rectangle, caught by keyword check
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"vec4 shadow2DRect(sampler2DRectShadow, vec3);" // GL_ARB_texture_rectangle, caught by keyword check
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"vec4 shadow2DRectProj(sampler2DRectShadow, vec4);" // GL_ARB_texture_rectangle, caught by keyword check
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"\n");
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}
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