Add support for GL_NV_shader_noperspective_interpolation

This commit is contained in:
Ben Clayton 2018-03-12 15:12:38 +00:00
parent 845860d565
commit 017a567be1
11 changed files with 1118 additions and 1073 deletions

View file

@ -1,7 +1,7 @@
300.frag
ERROR: 0:2: 'float' : type requires declaration of default precision qualifier
ERROR: 0:30: 'noperspective' : Reserved word.
ERROR: 0:30: 'noperspective' : not supported with this profile: es
ERROR: 0:30: 'noperspective' : not supported for this version or the enabled extensions
ERROR: 0:31: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: bads
ERROR: 0:32: 'uint' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type
ERROR: 0:39: 'structure' : must be qualified as flat in